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Slumbering Moon

Slumbering Moon

 
"The moon is a mirror reflecting our sins; we cannot escape from this purgatory until we repent." —Followers of the Apocalypse.
  The Slumbering Moon looks like a normal moon, and when it is visible, the following effects apply to the world.  

Creatures

  • Gazing at the Moon. A creature that can see the moon can use its action to make a DC 19 Intelligence check as it gazes deeply into the distorted reflection of the world the moon provides.
  • On a success, the creature channels eldritch energy and teleports as if it had cast the dimension door spell.
  • On a failure, the creature gains a short-term madness, is randomly teleported to an empty space within 500 feet of its original location, and has resistance to falling damage until the end of its turn. Aberrations automatically succeed on this check.
  • Travel

    Any character that has seen this moon, directly or not (even witnessing a painting of this moon is sufficient), falls under its influence. While influenced in this way, if a character leaves Luyarnha, the next time they take a long rest, they wake up in a familiar location within the city. If they are unfamiliar with Luyarnha, they wake up in a random street of the city. If a character hasn’t taken a long rest within 24 hours of leaving the city, they fall unconscious, even if they are immune to the condition.   Regardless of what happens, they’ll wake up with no memories of ever leaving the city, or wanting to leave the city, or making any plans to leave it. The memories of others that are aware the characters left or wanted to leave will also be altered to fill the gaps with another plausible event. For example, instead of planning to take a boat to sail away, the characters recall they wanted to use it to go fishing, but got cold feet and decided to go drinking, meet with a lover, or simply get a good night of sleep.   Anytime this curse activates after the first, a character must succeed on a Wisdom saving throw against the Madness DC or gain a long-term madness upon waking up. On a success, they instead gain a short-term madness.   This lunar affliction can only be dispelled by a wish spell or if the moon is banished.  

    Madness

    The madness section of each moon refers to a Madness DC, which is indicated in the following table.
    Average Party Level
    Madness DC
    1-4
    11
    5-8
    13
    9-12
    15
    13-16
    17
    17-20
    19
    21+
    21
     
    Short-Term
    Whenever a character gains a short-term madness under the Slumbering Moon, they forget how to use certain skills, even ones they have trained for decades. For the duration of the madness, the character loses proficiency in a weapon or is unable to cast one spell, even if it is known or prepared (GM’s choice).  
    Long-Term
    Whenever a character gains a long-term madness under the Slumbering Moon, their memory slowly fades. They have disadvantage on any Arcana, History, or Religion checks for the duration of the madness.  
    Indefinite
    Whenever a character gains an indefinite madness under the Slumbering Moon, their memory is permanently compromised. They lose the ability to remember anything that happens while under the effect of the madness. If the madness does end, they do not remember anything that happened while under the effect of it.
    Type
    Metaphysical, Supernatural

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