Jex
JX-113 (a.k.a. Jex)
Physical Description
General Physical Condition
Jex remains in fairly good health for a woman of her age, physically fit and with no known diseases or allergies.
Body Features
While heavyset and visibly muscled, Jex's most striking feature is the bronze prosthetic replacing her left arm. Physically, it matches her organic arm almost exactly (aside from the necessarily bulky joint mechanisms).
Facial Features
The most striking thing about Jex is easily the mechanical prosthesis in place of her left eye. The eye itself is a red, gemlike sensor that is plugged directly into her brain, granting above-average sight capabilities. The gem is held in place by a band of brass that wraps around the side of her head and is secured in the back of her skull. To make it less noticeable, Jex deliberately wears her hair longer on the left side.
Identifying Characteristics
Mechanical eye and arm.
Physical quirks
Jex tends to paint the nails of her mechanical hand as well as her organic one.
Apparel & Accessories
Tends toward brutally functional, almost never without hiking boots. Prefers vests over any other kind of clothing.
Mental characteristics
Personal history
While once a young girl from the Realm of Mechanica, the life of JX-113 did not properly begin until the compound she lived at suffered a tragic accident, and she was badly hurt in the process. When taken for medical care, she received cybernetic replacements for the parts of her too damaged to repair. Despite being fairly "normal" as far as cyborgs go, the girl was cut out of her family and pressed into the service of System.
Name discarded, she was now only known by the designation JX-113. She would work off her debt to System in one of its many factories; while working, she discovered several back issues of Multiversal Travels, and became enamored with the lifestyle of the adventurers portrayed therein. After she came of age, Jex was released from System's service, and she immediately filed for clearance to travel to the Hub and become an adventurer.
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