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Tribes of Us'Nye

Tucked into the eastern corner of the world, Us’Nye is a quiet place depending on the area you go to. The playful, cunning gnomes live to the north and extend southward from their Black Bark Forests. To the far east corner across the Gilded Coast is the Halflings; simple people that love their communities and always ask for a second breakfast. Firbolg are told to live with the Gnomes and Halflings, protectors of the forest and natural druids, Firbolgs keep the balance of nature in the Black Bark Forests and beyond.   Finally, the Goblins and Kobolds take over the entire southern border of Us’Nye. Their ruthless, gross, and mean habits make them terrible with manners and hard to get along with - if they decide to not kill you first. The Goblins are not efficient killers though, they tend to be disorganized unless a leader steps up to organize their efforts. Instead of partaking in the government and day-to-day operations of Us’Nye, Goblins prefer to hunt down Humans and either rob or kill them. Goblins also love ransacking Halfling and Gnome settlements that get too close to their camps.   Us’Nye uses a style of government called United Tribes, where each race that inhabits Us’Nye is its own jurisdiction, but the tribes come together in Andhar, the national capital, to discuss regional affairs, trade treaties, boundary lines, etc. There is not much history recorded and stored in Andhar about Us’Nye, nor how the tribes agreed to the name “Us'Nye,'' but regardless that history is all but doomed now.   In the year 3012, the Tribes of Us’Nye have come under attack by mysterious invaders that call themselves, “The Rays of the Black Sun.” Pirates around the coasts of Inria are known for having black powder cannons, and many Lords and Kings keep cannons around their castles for common defense; these ships were different from typical pirates ships: their hulls were blackened iron and held high no sails, their cannons were large blocks with double barrels extending from this block, firing from distances of miles away. The smaller ships made of the same iron carry smaller cannons of similar make that crack projectiles unseen by the world across the sky. Andhar and the Gilded Coast were bombarded for five days before the first of these terrible ships landed ashore.   With a cry for help from even the Goblins, wizards and artificers work alongside druids and rangers, paladins and clerics work to heal the hurt and keep the blackened Templars at bay. For three years this war has raged on, and it seems that there is no end in sight.
Controlled Territories

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