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49 - 10/28

With the powerful cleric defeated, the group began to explore the remainder of the evil lairs first floor.   In the southwest, a large, strange shaft leading twenty feet up and eighty feet down was found. In the center hanging from a chain was a plate with a metallic carving of shriveled heart. After using gaseous form to investigate, Zelem determined it likely that this would fall if disturbed, and using Panics fire elemental the party tripped the trap. It slammed down, the heart passing through a hole in the giant pistons center, and began to slowly reset. This gave the opportunity to grab the heart, and the group continued on.   Back at the gas filled room, Zelem believed that by swapping the heart with the coins they would prove useful later on. Zelem nimbly swapped them out, but as the group was pondering the strange room, Panic happened to notice that hanging from the ceiling was another plate, containing another heart, shriveled and formed of stone. The group took it and continued to the northeast where another strange contraption was found. A lattice of beams protected another of these shriveled hearts, this time made of a different metal, which sat upon a stone slab on a wooden pedestal.   Morrigan, using her scythe, swiped the pedestal away but the strange heart simply floated in place. From below Morrigan deduced she could grab the heart without touching the beams of light, so Morrigan reached up and tried to grab at it. Unfortunately it seemed this was protected by a mysterious trap, and Morrigans hand melted off as she recoiled in pain. Using fel magic, the group watched in horror as Morrigan took the dead paladin from her bag of holding, ripped his shriveled hand off and attached it to where her own hand once was. Her undead body perfectly took to it, which began to revitalize the new appendage.   With a bit more investigating of the room and floor, another heart component was found in the debris from the pedastel, having been scattered against the wall. With two in their possession and a third back on the pedestal, the group made their way to the southeast. Here a mysterious mirrored room was found, Morrigan entered fearlessly but the next door had a trap! A chain lightning spell richocheted and pelted Morrigan numerous times before being discharged out the door, heavily damaging the vampiric elf.   The way opened, the next room contained a cryptography puzzle to open the safe, which Zelem quickly deduced. A fourth heart component was found, as well as a grizzly note (sidebar) detailing Siebkrons sinister plans. With a bit more exploration a few mundane rooms were found before finding the way forward. A human chest cavity with four holders barred the way, and after carefully retrieving the heart from the poison room, the group placed the heart components in their respective holders and the way forward was revealed.   After crossing the trap laden pit, the group ascended to the second level where an ash-gray skinned man stood on the balcony waiting for them. He issued a final warning before blasting Pink with a devastating disintegration spell, and retreated further into his lair. Three invisible trolls assaulted the group as well as Gileans remaining cultists, but the fire from Panics elemental and Morrigans death hound did massive damage as the group rapidly dispatched them.   Continuing on, Gileans personal chambers were found followed by another gruesome sight. An Efreeti with Azer servants were shoveling corpses into smelters, forming Soul Ingots which powered the infernal drill into the Plane of Shadow. Not wanting to fight a possibly powerful Genie, the group decided to destroy Gilean and hopefully release it from his command. Finally in the last room, an enormous drill was burrowing into the Shadow Plane. The shadowy man had departed through the portal, and the final battle awaits our heroes!

Important Characters

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Morrigan Oweland - Morrigan is a noble from the town of Saltmarsh. She serves the dark goddess Hecate who has transformed her servant into a fearsome creature of darkness, a unique form of Vampire. Upon return to Saltmarsh she has now reclaimed her position and is one of only two noble families in charge of the port city. Morrigan has formed the Akadian Pact and an alliance of towns in the Plains of Mayfurrow.
Zelem - Tiefling, conman and swindler. He has numerous alter-egos and a strange dark patron. Recently a mysterious tortle has given him a quest to find a powerful artifact, which seems to have been taken by a Priest of Muir. After his disguise was outed, he is now a famed hero of Saltmarsh and revered by the guard, much to his dismay. He has spent much time and money in turning the former town of kennmouth (now, Fortune's Crossing) into a haven for his criminal enterprises.
Panic - A tiefling more like a moth than a devil, the charming Druid joined the group in an effort to save her beloved from a terrible affliction. She is weary about some of her new companions, but hopes that together they can help her. She was recently expelled from Brighthallow, but has learned that Embers terrible affliction might be cured through the mysterious Gilean Vel, who is somehow beholden to the Vel family curse.
Ruven - A trusty half-elf that has worked with Zelem in the past, after her adventures with the Snake God in the south she has ventured to the north with her friend Panic in an effort to aid her on her quest. She seems distrustful of the significantly more evil companions Zelem has found himself in the company of, but has reluctantly continued to journey with them. Upon return to Saltmarsh she has taken up the role of Spymaster and seeks to further the parties goals by learning as much as she can of the nearby regions.
Pink - After exacting revenge on her mutinous crew, she has reclaimed her title as Captain of the Lady Matilda and is now Pirate Lord of the Pinnacle of Freedom Isles. With the assassinations from the Stoneheart Company she has continued on to conquer the remaining ports, and rallied them to her side. She has now returned to Saltmarsh to aid her companions in their endeavors.
Danta - The Half-elf Bard has aided the Owelands in the past and is a friend of Morrigan. Having met an untimely death in the mysterious caves now controlled by Hector, the party has managed to resurrect their old friend who know has joined them on their adventures. He has taken to personally leading the task of forming an entertainment district in Saltmarsh.
Siebkron - A powerful high ranking cultist of Orcus, struck down by the party in Gileans evil sanctuary.
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Siebkrons Journal
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Gilean Vel - A powerful caster, architect of the Soul Engine, master of the shadowfell, owner of the Song and Sorrow Traveling Shadow Show, patriarch of the Vel nobility, and beholden to a powerful curse over his family line.

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