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18 - 10/5 : Surrender Now Unto Oblivion

After a rejuvenating rest in the light of Narra's statue, the group awoke to a new day in Barovia. Before departing the Ruins of Berez, the group decided to examine the nearby sunken structures for anything important.   One appeared to have a cellar, but the high water had flooded it. Judge waded in, finding an old suit of scale mail that had miraculously survived untarnished due to its magical nature, and a couple casks. They seemed to bare weight, so he hauled them out.   Unfortunately a bunch of poisonous snakes spilled out the rotted back and attacked! But they proved little challenge to the party, and were easily dispatched. Once the ruins were adequately explored, the party began the return trip to Krezk.   On the way back, a pair of wounded hunters were seen being tended to by two wereravens. The group provided aid and healing, and asked what had happened. It seemed some werewolves had attacked from the forest, but were scared off after the two swooped in to defend the hunters from Krezk. They had become an increasing problem and were hunting ever closer to the village.   Unsure of whether these were Morrigans allies or not, the group decided none-the-less to intervene and see if they could track down the threat. Wixley began by looking for tracks, and easily found where they were coming from. Even at points where the ground was rocky or tracks split, she easily followed them to the werewolves home.  

Werewolf Den

  In the entrance, the group began their assault and quickly dispatched the werewolf sentries. Ahead, an older man cautioned them, but was made no effort to engage in combat. He had a host of wolves that Wixley told to stay back, but they still bristled and defended their master.   Ahead, the party found a despicable looking shrine as well as a host of captives. A werewolf woman quickly shifted into her hybrid form and rushed to battle! She proved difficult, and was quickly joined by others who sprung from the shadows or shifted out of their wolf form. Even worse, the leader of the pack, Skennis, returned from his hunting trip and joined the fray! He proved the most difficult of the bunch of slay, as his skin was hardened to even magical attacks and only the silver arrows from Wixley managed to do their full effect.   Judge held the chokepoint and kept most of the werewolves from doing any attacks to the group. Wixley continued to launch silver arrow after arrow along with Ireenas fire attacks, and slowly took down the vial lycanthropes as they thrashed away. Fabian took a horrible attack that nearly took him down, but after expending his magical meteors began striking back with his vampiric touch and regained much of his fighting ability.   The fight raged on until it was only Skennis left, he fought with pure anger and fury and to his dying breath refused to yield, but finally his strength failed as Wixleys arrows found their mark.   Finally the fight was over, and the group recuperated and began to explore the remainder of the den.

Portraits

Wixley - The small halfling fights with bow and is an expert in dealing with undeath. She has abhors cities and civilization and is much more comfortable in the wilds. Her signature ability is to use spirit bats to knock back her enemies.
Fabian - A powerful sorcerer overflowing with magic, the aasimar sorcerer brings a potent suite of spells to the table to take down all foes.
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Judge - The stoic worshipper of Muir, his combat expertise and righteousness leads the group to glory against all evil assailants who would dare challenge the group. During the trip to Argynvostholt, Judge revealed that he was none-other than Hanfred Vel, a famous Paladin of Muir. He had a great burden on his soul, and had returned to put a stop to the the tragedy that he believes set in motion.
Qiao Tai - An astral monk from the distant realms of the Xha'en Hegemony, she has traveled far and found herself in the lands of Barovia. After resting at the Church of Solanus, she heard the commotion in the graveyard and quickly rushed to the groups defense to fight off Morrigan's undead. She now joins their group in the crusade against the vampire. In a recent fight against Morrigan, her right arm was obliterated by Morrigans necrotic magic!
Ireena Kolyana.png
Ireena Kolyana - The adopted sister of Ismark, she has been bitten twice by Morrigan and fears for her life. Morrigan has offered Ireena join her numerous times, but she continues to refuse. She has discovered an affinity for fire and learned to control it, gaining fire spells. Later in her desperation to help her friends, she discovered she now had the ability to heal.
Kiril Stoyanovich - The leader of the pack, he returned mid-fight and proved a difficult foe.
Zuleika Toranescu - The spiritual priestess of the group, she was guarding a shrine and quickly defended it from the groups assault.
Skennis - An old wolf, he did not attack the party and kept his wolves from the battle.

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