Blood Alchemist
Hit Points
Hit Dice: d12 per Blood Alchemist level
Hit Points at first Level: 1d12 +Con
Hit Points at Higher Levels: 1d12 +Con
Proficiences
Armor: None
Weapons: None
Tools: Alchemists Supplies
Saving Throws: Wisdom, Constitution
Skills: Choose 2 dexterity skills and Athletics
Overview & Creation
A cruel power hated by all, Blood Alchemists carry the Chaos Taint and drain their victims' strength to fuel their own.
Class Features
Bloodborn
Resistance to Slashing Damage
Regenerate
Regenerate 1 health per level per turn.
Monstrous
Your fingers are like claws, blades that act like a simple weapon with 1d8 slashing damage
Fire Resistance
Gain Fire Resistance
Proficient
Gain proficiency with any weapon of your choice
Terrifying
Gain advantage when using intimidation
Cannibal
Consume the hearts of humans to regain 4d6 HP
Alchemist
You always have advantage when performing Alchemy (Non Magical)
Natural Armor
Increased base AC by 2
Pheromones
You always have advantage on persuasion or deception checks
Power Thief
You may use the powers and class abilities of someone who's blood you drink. 1 hour per gallon.
Spellcasting
Spellcasting Ability: Wisdom or Constitution
Subclass Options
Wendigo
Blood Sucker: Regenerate full health by sucking a medium creature completely dry of blood. Applies -1 to Constitution Saves until the next long rest. (Stacks.)
The Hunger: Exhaustion has no effect on you.
The Beast: regain health equal to 1/4th the damage you deal on any physical attack.
Brood Master
Abominable Genes: You can use the Chaos Taint to turn your children into abominations.
Venomous: You produce a venom that allows you to mind control one person for one day once per day.
Brood Lord: You can persuade Abominations to join your hoard.
Level | Proficiency Bonus | Features | 1st | 2nd | 3rd | 4th | 5th | 6th |
---|
1 | +2 | Attune to Element, Bloodborn | 3 | 0 | 0 | 0 | 0 | 0 |
2 | +2 | Regenerate, Monstrous | 4 | 1 | 0 | 0 | 0 | 0 |
3 | +2 | Unlock Subclass | 5 | 2 | 0 | 0 | 0 | 0 |
4 | +2 | Ability Score Improvement | - | 3 | 0 | 0 | 0 | 0 |
5 | +3 | Fire Resistance, Proficient | - | 4 | 1 | 0 | 0 | 0 |
6 | +3 | Terrifying | - | 5 | 1 | 0 | 0 | 0 |
7 | +3 | Subclass level 2 | - | 6 | 2 | 0 | 0 | 0 |
8 | +3 | Ability Score Improvement | - | 7 | 2 | 0 | 0 | 0 |
9 | +4 | Cannibal | - | 8 | 3 | 0 | 0 | 0 |
10 | +4 | Alchemist, Natural armor | - | 9 | 4 | 1 | 0 | 0 |
11 | +4 | Proficient | - | 10 | 4 | 2 | 0 | 0 |
12 | +4 | Ability Score improvement | - | 11 | 5 | 3 | 0 | 0 |
13 | +5 | Subclass level 3 | - | 12 | 5 | 3 | 0 | 0 |
14 | +5 | Raw Element | - | - | 6 | 3 | 0 | 0 |
15 | +5 | - | - | - | 7 | 3 | 1 | 0 |
16 | +5 | Ability Score Improvement | - | - | 7 | 4 | 1 | 0 |
17 | +6 | Poison Immunity | - | - | 7 | 5 | 1 | 0 |
18 | +6 | Pheromones | - | - | 7 | 5 | 1 | 0 |
19 | +6 | Ability Score Improvement | - | - | 7 | 5 | 2 | 0 |
20 | +6 | Power Thief | - | - | 7 | 5 | 2 | 1 |
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