Toxic Barrage
You create four rays of pure poison and hurl them at targets within range. You can hurl them at one target or several.
Make a ranged spell attack for each ray. On a hit, the target takes 3d6 poison damage. If a target is hit by one or more of these rays, it must make a Constitution saving throw. On a failed save, the target is poisoned for 1 minute. While poisoned in this way, the target can repeat the saving throw at the end of each of its turns. On a success, it is no longer poisoned.
Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 5.
Sebastian Crow's Guide to Drakkenheim 192
V, S, M
Material Components
Four death cap mushrooms
Related Discipline
Apothecary, Artificer, Ranger, Sorcerer, Tamer, Wizard
Related School
Conjuration
Effect Duration
Instantaneous
Effect Casting Time
Action
Range
120 feet
Level
Level 5

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