Switcheroo
You attempt to switch places with a Large or smaller target within range that you can see The target must succeed on a Charisma saving throw or instantly teleport to your space whilst you teleport to the one it previously occupied.
A creature automatically succeeds on this saving throw if there is not enough space to accommodate either of the teleporting creatures. A willing creature may choose to fail the saving throw.
Using a Higher-Level Spell Slot. The range of this spell increases by 30 feet for each spell slot level above 3. The maximum size of creature you can target increases to Huge when cast at 6+, and to Gargantuan when cast at 9.
Heliana's Guide to Monster hunting 516
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