Swarm
Choose a target within range; a cloud of minuscule poisonous spiders floats on gossamer strands towards it. The target must succeed on a Dexterity saving throw to avoid the spiders or become poisoned until the end of its next turn.
Cantrip Upgrade. This spell deals poison damage on a failed saving throw when you reach certain levels. When you reach level 5, a creature takes 1d10 poison damage; at 11 this increases to 2d10; and at 17 this increases to 3d10.
Heliana's Guide to Monster Hunting 516
V, S, M
Material Components
a spider sac
Related Discipline
Druid, Sorcerer, Warlock
Related School
Conjuration [Biomancy]
Effect Duration
1 Round
Effect Casting Time
Action
Range
90 feet
Level
Cantrip

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