Suffocate
You create a pair of grasping hands made from invisible force. Make a ranged spell attack against a creature you can see within range. On a hit, the creature has the Restrained condition. While it has this condition, it can’t breathe.
A creature can hold its breath for a number of rounds equal to 1 plus its Constitution modifier (minimum of 30 seconds) before suffocation begins. When a creature runs out of breath, it gains 1 Exhaustion level at the end of each of its turns. When a creature can breathe again, it removes all levels of Exhaustion it gained from suffocating.
A creature Restrained by the hands can take an action to make a Strength (Athletics) check against your spell save DC. If it succeeds, it is no longer Restrained.
Grim Hollow Player's Guide 127
V, S, M
a leather glove

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