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Skeletal Tail

You grow a long, scorpion-like tail made of sharpened bones. Whenever a creature moves while within 20 feet of you centered on you, you can use your reaction to try and pierce them with your tail. The target must succeed on a Dexterity saving throw or take 2d4 piercing damage and be pulled to an empty space adjacent to you as your tail drags them in.

Using a Higher-Level Spell Slot. The damage increases by 2d4 for each spell slot level above 2.

Steinhardt's Guide to the Eldritch Hunt 193

V, S, M

Material Components

a scorpion’s tail

Related Discipline
Druid, Ranger, Tamer
Related School
Conjuration [Osteomancy]
Effect Duration
1 Minute
Effect Casting Time
Action
Range
Self (20-foot radius)
Level
Level 2

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