Shackle
You point at a creature you can see within range, conjuring ethereal manacles that attempt to bind its limbs. The target must succeed on a Strength saving throw or, for the duration, its Speed is halved, it has Disadvantage on attack rolls and Dexterity saving throws, and attack rolls against it have Advantage. In addition, righting itself from Prone costs the creature twice as much movement as usual. A creature Immune to being Restrained automatically succeeds on its saving throw against this spell. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
Motes of the Divine 138 (Modified)
V, S, M
a manacle’s link

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