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Seal Spellcasting

When you cast this spell, choose a creature you can see within range. When the target casts a spell, it must make a Charisma saving throw. On a failed save, the creature expends a spell slot to cast the spell as normal but the spell has no effect. On a successful save, the creature casts the spell but takes 3d8 Force damage. After the creature makes a saving throw, the spell immediately ends.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot above level 2.

GH2 Player's Guide

V, S, M

Material Components

wax mixed with lead and a stamp

Related Discipline
Sorcerer
Related School
Abjuration
Effect Duration
Concentration, Up to 10 Minutes
Effect Casting Time
Action
Range
60 feet
Level
Level 2

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