Jumping Jolt
You release an arc of lighting at a creature within range. Make a ranged spell attack against the creature. On a hit, the target takes 4d12 lightning damage, and you can cause the spell to repeatedly jump to another target within 20 feet of the previous target, making a separate attack roll for each target. The spell cannot hit the same target twice, or jump to a target out of the spell’s range. The spell can jump a maximum of five times. On a miss, the target takes half as much damage and the spell does not jump to a new target.
Using a Higher-Level Spell Slot. The damage increases by 1d12 for each spell slot level above 4.
Steinhardt's Guide to the Eldritch Hunt 197
V, S

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