Hallucinogenic Cloud
You create a burst of brightly coloured, hallucinogenic pollen in a 20-foot-radius Sphere centered on a point within range. Each creature in the area must make a Wisdom saving throw. On a failed save, the creature sees hallucinations of horrifying monsters all around it, and is Frightened of those visions for the duration. A creature that ends its turn Frightened in this way takes 2d6 Psychic damage and must immediately use its Reaction to uselessly attack one of the hallucinations, after which it can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
Zaman's Guide to the End of Time
V, S, M
a cactus flower

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