Glimpse Infinity
You touch a creature, overwhelming its mind and senses with the full scope of the multiverse and all the possibilities of its infinite timelines. At the start of each of the creature’s turns for the duration, it must make an Intelligence saving throw. On a failed save, the creature takes 6d10 Psychic damage, and, until the start of its next turn, its Speed is 0 feet and it’s Incapacitated. If the creature fails this saving throw by 5 or more, it’s Stunned until the start of its next turn as well, and takes an extra 3d10 Psychic damage. On a successful save, a creature takes half as much damage and its Speed is halved until the start of its next turn.
A creature with Immunity to Psychic damage is unaffected by this spell.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 7.
Zaman's Guide to the End of Time
V, S, M
a blindfold

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