Fling
You flick your finger against a creature. The target is impacted by a devastating gravitational force and must make a Strength saving throw. On a failed save, it takes 6d10 bludgeoning damage and is pushed 120 feet away from you. The push stops early if the creature hits a solid surface or is pushed into a creature of its size or larger. On a successful save, a creature takes half as much damage and isn’t pushed.
If the target is pushed into or through the space of a creature, that creature must make a Dexterity saving throw, taking 1d10 bludgeoning damage on a failed save, or half as much damage on a successful one. This damage is increased by 1d10 per size smaller the creature is than the target.
Using a Higher-Level Spell Slot. The target takes an extra 1d10 bludgeoning damage and is pushed 30 additional feet for each spell slot level above 4.
Steinhardt's Guide to the Eldritch Hunt 196
V, S

Comments