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Erupting Lightning

You slam the ground with the palm of your hand, causing pillars of lightning to erupt from the ground beneath your foes. The area of lightning consists of up to seven 5-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 lightning damage and falls prone on a failed save, or half as much damage and doesn’t fall prone on a successful one.

Using a Higher-Level Spell Slot. You can generate two additional 5-foot cubes of lightning for each spell slot level above 6.

Steinhardt's Guide to the Eldritch Hunt 200

V, S, M

Material Components

the vertebrae of a Lightning Vessel barbarian

Related Discipline
Druid, Sorcerer, Wizard
Related School
Evocation
Effect Duration
Instantaneous
Effect Casting Time
Action
Range
120 feet
Level
Level 6

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