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Envenom

Choose a creature you can see within range to inflict with a magical poison. The target takes 2d4 poison damage and must make a Constitution saving throw. On a failed saving throw, it becomes poisoned for the spell’s duration.

While poisoned in this way, the target must make a Constitution saving throw at the end of each of its turns. It takes 2d4 poison damage on a failed saving throw. On a success, the spell ends on that target.

A lesser restoration spell cast on the target ends this spell early.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1st.

Sebastian Crow's Guide to Drakkenheim 187

V, S, M

Material Components

a vial of basic poison

Related Discipline
Apothecary, Druid, Sorcerer, Tamer, Wizard
Related School
Conjuration
Effect Duration
Concentration, Up to 1 Minute
Effect Casting Time
Action
Range
60 feet
Level
Level 1

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