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Eelskin

You cause the skin of a willing creature you touch to produce a slimy, electrified mucous. The creature’s unarmed strikes and natural weapon attacks become magical for the duration of the spell. The first time the creature hits with an unarmed strike or an attack using a natural weapon on its turn, it deals an additional 1d8 lightning damage as the stored lightning discharges.

Slimy. For the duration, the creature has advantage on checks and saves made to avoid being grappled or restrained, and disadvantage on any attempts it makes to grapple another creature.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each two spell slot levels above 2.

Heliana's Guide to Monster Hunting 505

V, S, M

Material Components

some jellied eel

Related Discipline
Apothecary, Druid, Sorcerer, Tamer, Warlock, Wizard
Related School
Evocation [Biomancy]
Effect Casting Time
Concentration, Up to 1 Minute
Range
Action or Bonus Action
Level
Level 2

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