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Doom Future

You peer into the future of a creature you can see within range, dooming one of its possible timelines. When you cast this spell, choose one of the following activities: ‹

  • Making an attack ‹
  • Casting a spell ‹
  • Taking the Dash, Disengage, or Dodge action

The creature is aware of the effect placed upon it and the action you chose. If the creature performs the activity you chose before the end of its next turn, it takes 3d6 Force damage and the spell ends

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.

Zaman's Guide to the End of Time

V, S, M

Material Components

a timeshard

Related Discipline
Cleric, Sorcerer, Warlock, Wizard
Related School
Divination
Effect Duration
1 Round
Effect Casting Time
Action
Range
60 feet

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