Charm People
You attempt to charm a group of people. Up to six Humanoids of your choice in a 20-foot-radius Sphere centered on a point you choose within range must make a Wisdom saving throw. If a creature fails the saving throw, it is Charmed by you until the spell ends or until you or your companions do anything harmful to it The Charmed creatures regard you as a friendly acquaintance. When the spell ends, a creature knows it was charmed by you.
Zaman's Guide to the End of Time
V, S, M
Material Components
perfume
Related Discipline
Bard, Druid, Sorcerer, Warlock, Wizard
Related School
Enchantment
Effect Duration
Concentration, Up to 10 Minutes
Effect Casting Time
Action
Range
60 feet (20-foot-radius Sphere)
Level
Level 3

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