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Astral Barrage

You create a portal to the cosmos and send asteroids hurtling through it. A creature of your choice that you can see within range must succeed on a Dexterity saving throw or take 7d6 bludgeoning damage. You can use an action on subsequent turns to keep the portal open and target another creature, which must make the same saving throw. The spell ends if you use your action to do anything else. While concentrating on this spell, your speed is halved.

Using a Higher-Level Spell Slot. Larger asteroids fly through the portal and the damage increases by 2d6 for each spell slot level above 3.

Steinhardt's Guide to the Eldritch Hunt 193

V, S

Related Discipline
Druid, Ranger, Sorcerer, Wizard
Related School
Conjuration
Effect Duration
Concentration, Up to 1 Minute
Effect Casting Time
Action
Range
60 feet
Level
Level 3

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