Honor

Honor is earned by fulfilling agreements in an honest and forthright way. The DM awards honor upon the completion of quests to all players who have chosen honor as their personal resource. The DM may also penalize a character that behaves dishonorably or associates with characters that behave dishonorably. There is no maximum value for a player's honor point pool.
  A player whose magical power is derived from a God that values honor may find their power changed by low or high honor. Spell failure chance for those with negative honor increases but the converse is also true.
  By default, honor may be spent to add an additional dice to any checks, mainly persuasion, made to avoid combat. A player may learn to spend this honor in new ways as shown in the mini-feats page.
  The cost of the die spent is the maximum value on that die.

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