the Alviars
The Alviars
The main source of magical power in Alven came from the people the Clans call the Ancestors. The veils weakened between Alven and a plane where the natural laws of physics differed. In this world and plane of existence, things could be made out of 'thin air' and physical forces manipulated at will.
The people of Alvia, the Alviars —as they called themselves— arrived in Alven through a series of huge portals that opened up on the planet ten millennia ago. Alvia abides by laws different from those of the material plane where Alven is situated. The Alviars had adapted to their world and could draw energy and power from around them through a series of genetic markers. Alviars looked very much like hairless apes, very similar to humans as their ancestors had come from Earth. Planes work as communicating vases in the universe.
The Alviars were not particularly advanced in physical sciences but had perfected their own brand of magical sciences. They were gifted in drawing energies from other planes and being able to see beyond the veils. Their speciality was to infuse the power present in the universe into magical artefacts and even mechanical automatons or machines.
[be] As such, the Alviars were considered akin to gods by the non-magical humans who marched through the portals that led to Alven three millennia ago. In Alven lore, the Ancestors and their myths merged into the Celtic traditions the humans had brought with them. The Celtic gods, goddesses, and mythical heroes took on magical aspects as humans developed magical traits.
The Alviars' population was not huge and it was not long before the Earthlings mixed with Alviars, some of the children inheriting the 'magical' genes from their parents. A millennia after the Earthlings appeared on Alven, the Alviarss suffered a terrible plague. Most purebloods died from the illness, and soon, the Alvian purebloods disappeared; only mixed bloodlines remained.
The Makers and the Threaders
Within the Alvian schools of magic, there were two main philosophical doctrines. One school was dedicated to infusing magic into objects. They dubbed themselves the Makers. The artefacts they constructed could be everyday objects or more powerful, offensive, and defensive ones, such as the rods of powers (powerods).
The other school was more interested in working with the magical fauna, flora and entities that had colonised Alven following the opening of the portals. They call themselves The Threaders. Much of the magic they made was based on the plants they used for clothes and potions. The Threaders could also bond with animals, and it was said that some could also shapeshift.
Some powerful Alviars had even worked out how to summon entities or objects from other planes, but these were rare and tended to have their own cult or following being seen as 'superhuman' by their compatriots. These mages were extremely powerful and rare. They tended to be seen by humans as demigods and avatars of deities.
When the Alviars disappeared from Alven, myths and religious practices were built around them. They were celebrated as 'the Ancestors', and many shrines were built in their honour throughout Alven in the third millennium of the clans' history. Their myths became intertwined with the Earthling's myths and religion. The word 'Alven' is derived from 'Alvia', the original land of the Ancestors.
The main source of magical power in Alven came from the people the Clans call the Ancestors. The veils weakened between Alven and a plane where the natural laws of physics differed. In this world and plane of existence, things could be made out of 'thin air' and physical forces manipulated at will.
The people of Alvia, the Alviars —as they called themselves— arrived in Alven through a series of huge portals that opened up on the planet ten millennia ago. Alvia abides by laws different from those of the material plane where Alven is situated. The Alviars had adapted to their world and could draw energy and power from around them through a series of genetic markers. Alviars looked very much like hairless apes, very similar to humans as their ancestors had come from Earth. Planes work as communicating vases in the universe.
The Alviars were not particularly advanced in physical sciences but had perfected their own brand of magical sciences. They were gifted in drawing energies from other planes and being able to see beyond the veils. Their speciality was to infuse the power present in the universe into magical artefacts and even mechanical automatons or machines.
[be] As such, the Alviars were considered akin to gods by the non-magical humans who marched through the portals that led to Alven three millennia ago. In Alven lore, the Ancestors and their myths merged into the Celtic traditions the humans had brought with them. The Celtic gods, goddesses, and mythical heroes took on magical aspects as humans developed magical traits.
The Alviars' population was not huge and it was not long before the Earthlings mixed with Alviars, some of the children inheriting the 'magical' genes from their parents. A millennia after the Earthlings appeared on Alven, the Alviarss suffered a terrible plague. Most purebloods died from the illness, and soon, the Alvian purebloods disappeared; only mixed bloodlines remained.
The Makers and the Threaders
Within the Alvian schools of magic, there were two main philosophical doctrines. One school was dedicated to infusing magic into objects. They dubbed themselves the Makers. The artefacts they constructed could be everyday objects or more powerful, offensive, and defensive ones, such as the rods of powers (powerods).
The other school was more interested in working with the magical fauna, flora and entities that had colonised Alven following the opening of the portals. They call themselves The Threaders. Much of the magic they made was based on the plants they used for clothes and potions. The Threaders could also bond with animals, and it was said that some could also shapeshift.
Some powerful Alviars had even worked out how to summon entities or objects from other planes, but these were rare and tended to have their own cult or following being seen as 'superhuman' by their compatriots. These mages were extremely powerful and rare. They tended to be seen by humans as demigods and avatars of deities.
When the Alviars disappeared from Alven, myths and religious practices were built around them. They were celebrated as 'the Ancestors', and many shrines were built in their honour throughout Alven in the third millennium of the clans' history. Their myths became intertwined with the Earthling's myths and religion. The word 'Alven' is derived from 'Alvia', the original land of the Ancestors.
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