Ice Shards Spell in The Ground | World Anvil
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Ice Shards

Ice Shards

0-level (Cantrip) Evocation

Casting Time: 1 action
Range/Area: 60ft
Components: V, S
Duration: 1 action
Attack/Save: Dexterity saving throw
Damage/Effect: cold

Choose a point in range. Shards of ice rain on creatures in a 5 foot radius sphere centred on the point. Each creature in this radius must succeed on a Dexterity saving throw or take 1d4 cold damage.

At higher levels:

This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

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