The Giant Character in The Forgotten Realms | World Anvil
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The Giant

Speaks with Selune The Giant

The Giant is a Firbolg raised in the wildlands to the north of the Sword Coast. Raised in the Savage Frontier his family protected the balance of nature throughout the lands.

Physical Description

Special abilities

Wild Shape, Firbolg Magic,

Mental characteristics

Personal history

Raised in the Savage Frontier The Giant lived with his tribe until his sire, who had been 'Out in the World' for the past 10 years, returned wounded and near death. His sire revealed to him that an Evil was brewing in the lands to the east that threatened more than just the Prime Material plane. That day he set out travelling the Sword Coast gathering information on the Evil that was rising.

Education

Firbolgs are raised by the tribe, hunting, gathering and other essential skills are community activities. There is no tribal leader as such but the Druids hold power because they are universally respected and deferred to by the tribe.

Employment

Each tribe in the Savage Frontier has three druids of different ages, The Master trains an apprentice from birth, usually the smallest and weakest child of a generation, when they come of age they set out on a journey to experience the world and the master selects a new runt.   'The Giant' has just set out on his pilgrimage.

Social

Contacts & Relations

Strong ties to his tribe
Current Location
Greenest
View Character Profile
Birthplace
Savage Frontier
Children
Current Residence
No Fixed Abode
Gender
Male
Eyes
Brown
Hair
Blue
Skin Tone/Pigmentation
Blue
Height
8' 2"
Known Languages
Common, Giant

The Giant

Class & Level
Background
Race
Alignment

Strength
0
Dexterity
0
constitution
0
intelligence
0
wisdom
0
charisma
0
Total Hit Dice
Hit Die
0
+0 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 

Armor Class

Hit Points
+0
Initiative

Speed
Attacks

Heroes Enabled

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