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Soubar

A small town within the Barony of Lord Baron Calebron Atrin, Soubar exists within the Theocracy and greater Kingdom of Elturgard.   A relatively new addition to Elturgard's land, Soubar was, for much of its history, an independant merchant town meant for the lawless opportunist in need of a way station.   Due to its famous Spring and Summer markets, its positon along Tradeway Highway, its proximity to mineral rich hills and the Boarskyre Bridge; Soubar has long been coveted by the The Sword Coast, Baldur's Gate and Elturgard alike.   However, after several disastrous raids led by bandits in the outlands, an influx in the undead threat, harsh winters and internal struggles it eventually accepted the rule of Elturgard for protection.   Under Drasberry III stewardship, Soubar is expected to eclipse Burdesk as the second most influential settlement in Elturgard and is the prized jewel of the Barony.

Demographics

Majority human population
Minor Tiefling, Hin population

Government

Soubar is managed on behalf of the Baron by a local Mayor. This position inherited through the nobility rather then democratically elected. The title can and has been removed from families at the Baron's discrestion.   The Mayor, must pay taxes to the Lord Baron who ownes the land. Each Mayor is given certain freedoms to shape the towns as they see fit.
The local laws has historically been enforced through a sheriff, voted on by the population. The current mayor has employed town guards to help the current sheriff stamp out crimed
Taxes are collected monthly from residence. Seasonal merchents must report earnings and sales daily for tax collections.

Defences

Fortified manors and stations for citizens to retreat to during attacks

Industry & Trade

Mining
Foresting
Farming
Merchents
Smithing
Caprentry
Masonry

Districts

Market District - Grows in spring and Summer, shrinking in Autumn and Winter
Housing District - Where most of they year long inhabitants live
Trade District - A new district zone for trades brought in from other nations and city states under lucrative contracts with the Mayor

Assets

Armourer and Smithy
Herbalist
Tailor
Capenter
Tavern
Leather Tanner

Guilds and Factions

Court of The Feather   The Agronomy Guild    @the

History

Originally a way point for merchents, Galcon Ottatide, a wealthy merchent at the time decided to create a perminant settlement in what was originally no mans land, naming it after his daughter, Soubar.

Points of interest

Old Atrin Manor
Drasberry Manor
Murteth Manor
Ampithetre

Tourism

Soubar's Spring and Summer Markets are recognised among the surrounding nations and city states as the perfect destination to discover rare and wonderous items, attracting wealthy and eccentric tourists.   Urban Legends

Geography

The town sits spraweld across Tradeway highway and into the surrounding Dead Plains. Soubar has no natural barriers for protection and relies heavily on The order of The Companion to keep the surrounding area free and clear of bandits and other dangers.

Climate

Temperate and cool in spring, Summer brings sweltering days offset by oceanic breezes from the coast. Winters are cold and wet.

Natural Resources

Wood from The Forest of Wyrms
Precious gems and iron from Trollclaw Ford Mines
Grain and cattle from the Dead Plains
Founding Date
1323DR
Founders
Type
Town
Population
1,500 - 2,500
Inhabitant Demonym
Soubenese
Location under
Owner/Ruler
Additional Rulers/Owners
Ruling/Owning Rank
Owning Organization
Characters in Location

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