Dwarven Barrow in The Farlands | World Anvil
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Dwarven Barrow

While traversing the long and winding paths through Saint Andro's Pass you come across a large stone door embedded into the side of the mountains, any familiar with dwarven architecture will notice that it is in fact a dwarven door, usually reserved for temples, mines and barrows. The door is password locked and can only be opened by speaking a dwarven welcome in dwarven, the doors will then open to a dimly lit expanse inside. A history check from anyone familiar with dwarven costume that this is in fact an ancient barrow from when the Veterstein Dwarves still ruled this region, it is one large chamber with four smaller rooms built into the side of it, separated by thick doorways of carved stone. The air of the room is heavy and still and carries with it the dust and death of centuries of decay and isolation. At the far end of the central chamber stands the still stature of Drottar, the dwarven God of warriors and strategy, holding his great sword aloft above his head and with his trusted hound Gnondr at his side. Moving throughout the barrow, if the party disturbs any of the tombs directly the statue will come to life and attack the party, if not then the party will be able to explore the tomb unabated.

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