Flames
Flickering flames appear in your hand. The flames remain there for the duration and harm neither you nor your equipment. The flames sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.
You can also attack with the flames, although doing so ends the spell. When you cast this spell, or as a bonus action on a later turn, you can hurl the flames at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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