Mage Guilds
Types of Mage Guilds:
- archaelogical: magical artifact, recovery, translation of ancient texts, etc (often employed by the state or scholars, not the general public)
- combat: wizard mercenaries/protectors (almost always states, companies, nobles)
- mundane: generic, usually low level spells for common needs (general public, usually more middle class or adventurers)
- magical creatures/beasts: capture, containment and breeding (other wizards, rich merchants, nobles)
- artificers: magical equipment, tools, weapons, armor, gadgets, etc (adventurers, other wizards, nobles, states on low level)
- alchemist: potions, golems, transmutation (everyone)
Type
Guild, Mages
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