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Scum

Starting Skills:
Speak Language (Low Gothic) (Int)
Blather (Fel)
Charm (Fel) or Dodge (Ag)
Deceive (Fel)
Awareness (Per)
Common Lore (Imperium) (Int)
  Starting Talents:
Ambidextrous or Unremarkable
Melee Weapon Training (Primitive)
Pistol Training (SP)
Basic Weapon Training (SP)
  Starting Gear:
Autogun and 1 clip or Shotgun and 12 shells
Autopistol and 1 clip
Brass Knuckles or Club
Knife
Quilted Vest or Beast Furs
Street Wear or Rags or Dirty Coveralls (Poor Quality Clothing)
  Starting Wealth: 10+1d5 Thrones.
Monthly Income: The Scum does not have a set income. Roll on the Outcast Income table below each month to determine how many thrones are earned for that month(Outcast Class).
Rank Increase: The Scum's income does not increase with rank.
 
 
Scum Characteristic Advances
Characteristic Simple Intermediate Trained Expert
Weapon Skill 250 500 750 1000
Ballistic Skill 100 250 500 750
Strength 500 750 1000 2500
Toughness 500 750 1000 2500
Agility 100 250 500 500
Intelligence 250 500 750 1000
Perception 250 500 750 1000
Willpower 250 500 750 1000
Fellowship 100 250 500 750

Dreg Advances

 
AdvanceCostTypePrerequisites
Awareness 100 S -
Awareness +10 100 S -
Barter 100 S -
Blather 100 S -
Charm 100 S -
Common Lore (Imperium) 100 S -
Deceive 100 S -
Dodge 100 S -
Drive (Ground Vehicle) 100 S -
Navigation (Surface) 100 S -
Swim 100 S -
Ambidextrous 100 T AG 30
Basic Weapon Training (Primitive) 100 T -
Basic Weapon Training (SP) 100 T -
Melee Weapon Training (Primitive) 100 T -
Pistol Training (Las) 100 T -
Pistol Training (Primitive) 100 T -
Pistol Training (SP) 100 T -
Unremarkable 100 T -
Sound Constitution 100 T -
Thrown Weapon Training (Primitive) 100 T -
You may take this Talent up to two times at this Rank.  

Outcast Advances

 
AdvanceCostTypePrerequisites
Ciphers (Acolyte) 100 S -
Ciphers (Underworld) 100 S -
Common Lore (Underworld) 100 S -
Concealment 100 S -
Inquiry 100 S -
Secret Tongue (Gutter) 100 S -
Security 100 S -
Sleight of Hand 100 S -
Swim +10 100 S Swim
Light Sleeper 100 T Per 30
Peer (Workers) 100 T Fel 30
Peer (Underworld) 100 T Fel 30
Quick Draw 100 T -
Sound Constitution 100 T -
Deceive +10 200 S Deceive
Medicae 200 S -
Wrangling 200 S -
Basic Weapon Training (Las) 200 T -
Literacy 300 S -

Outlaw Advances

 
AdvanceCostTypePrerequisites
Ciphers (Acolyte) +10 100 S Ciphers (Acolyte)
Ciphers (Underworld) 100 S -
Common Lore (Adeptus Arbites) 100 S -
Evaluate 100 S -
Gamble 100 S -
Pilot (Civilian Craft) 100 S -
Search 100 S -
Secret Tongue (Acolyte) 100 S -
Blind Fighting 100 T Per 30
Hard Target 100 T Ag 40
Hardy 100 T T 40
Heightened Senses (Hearing) 100 T -
Heightened Sense (Sight) 100 T -
Resistance (Poisons) 100 T -
Sound Constitution 100 T -
Double Team 200 T -
Rapid Reload 200 T -
Sprint 200 T -

Renegade Advances

 
AdvanceCostTypePrerequisites
Carouse 100 S -
Ciphers (Underworld) +10 100 S Ciphers (Underworld)
Dodge +10 100 S Dodge
Drive (Ground Vehicle) +10 100 S Drive (Ground Vehicle)
Secret Tongue (Gutter) +10 100 S Secret Tongue (Gutter)
Silent Move 100 S -
Catfall 100 T Ag 30
Counter Attack 100 T WS 40
Deadeye Shot 100 T Ballistic Skill 30
Leap Up 100 T Ag 30
Rapid Reaction 100 T Ag 40
Sound Constitution 100 T -
Street Fighting 100 T -
Chem-Use 200 S -
Basic Weapon Training (Flame) 200 T -
Basic Weapon Training (Launcher) 200 T -
Disarm 200 T Ag 30
Heavy Weapon Training (SP) 200 T -
Nerves of Steel 200 T -
Pistol Training (Flame) 200 T -
Sure Strike 200 T WS 30
Melee Weapon Training (Shock) 300 T -

Rogue Advances

 
AdvanceCostTypePrerequisites
Awareness +20 100 S Awareness +10
Barter +10 100 S Barter
Ciphers (Underworld) +20 100 S Ciphers (Underworld) +10
Common Lore (Imperium) +10 100 S Common Lore (Imperium)
Common Lore (Underworld) +10 100 S Common Lore (Underworld)
Drive (Ground Vehicle) +20 100 S Drive (Ground Vehicle) +10
Evaluate +10 100 S Evaluate
Secret Tongue (Acolyte) +10 100 S Secret Tongue (Acolyte)
Arms Master 100 T BS 30, Basic Weapon Training (any two)
Basic Weapon Training (Bolt) 100 T -
Marksman 100 T BS 35
Pistol Training (Bolt) 100 T -
Sharpshooter 100 T BS 40, Deadeye Shot
Intimidate 200 S -
Scrutiny 200 S -
Scholastic Lore (Judgement) 200 S -
Tech-Use 200 S -
Tracking 200 S -
Melee Weapon Training (Chain) 200 T -
Sound Constitution 200 T -
Takedown 200 T -
Two-Weapon Wielder (Ballistic) 200 T BS 35, Ag 35

Cutter Advances

 
AdvanceCostTypePrerequisites
Acrobatics 100 S -
Ciphers (Underworld) +10 100 S Ciphers (Underworld)
Climb 100 S -
Command 100 S -
Common Lore (Underworld) +20 100 S Common Lore (Underworld) +10
Contortionist 100 S -
Demolition 100 S -
Dodge +20 100 S Dodge +10
Sleight of Hand +10 100 S Sleight of Hand
Swim +20 100 S Swim +10
Die Hard 100 T WP 40
Resistance (Cold) 100 T -
Resistance (Fear) 100 T -
Resistance (Heat) 100 T -
Two-Weapon Wielder (Melee) 100 T WS 35, Ag 35
Interrogation 200 S -
Intimidate +10 200 S Intimidate
Medicae +10 200 S Medicae
Iron Jaw 200 T T 40
Melee Weapon Training (Power) 200 T -
Step Aside 200 T Ag 40, Dodge
Sound Constitution 200 T -
Heavy Weapon Training (Bolt) 300 T -
Heavy Weapon Training (Launcher) 300 T -
Swift Attack 300 T WS 35

Stubjack Advances

 
AdvanceCostTypePrerequisites
Acrobatics +10 100 S Acrobatics
Ciphers (Acolyte) +20 100 S Ciphers (Acolyte) +10
Climb +10 100 S Climb
Command +10 100 S Command
Common Lore (Adeptus Arbites) +10 100 S Common Lore (Adeptus Arbites)
Concealment +10 100 S Concealment
Contortionist +10 100 S Contortionist
Demolition +10 100 S Demolition
Evaluate +20 100 S Evaluate +10
Interrogation +10 100 S Interrogation
Navigation (Surface) +10 100 S Navigation (Surface)
Search +10 100 S Search
Security +10 100 S Security
Shadowing 100 S -
Silent Move +10 100 S Silent Move
Furious Assault 100 T WS 35
True Grit 100 T T 40
Ciphers (War Cant) 200 S -
Scholastic Lore (Tactica Imperialis) 200 S -
Tracking +10 200 S Tracking
Decadence 200 T T 30
Jaded 200 T WP 30
Heavy Weapon Training (Flame) 300 T -
Sound Constitution 300 T -

Ganglord Advances

 
AdvanceCostTypePrerequisites
Acrobatics +20 100 S Acrobatics +10
Ciphers (Underworld) +20 100 S Ciphers (Underworld) +10
Climb +20 100 S Climb +10
Command +20 100 S Command +10
Concealment +20 100 S Concealment +10
Contortionist +20 100 S Contortionist +10
Demolition +20 100 S Demolition +10
Inquiry +10 100 S Inquiry
Interrogation +20 100 S Interrogation +10
Navigation (Surface) +20 100 S Navigation (Surface) +10
Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
Scholastic Lore (Cryptology) 100 S -
Search +20 100 S Search +10
Security +20 100 S Security +10
Shadowing +10 100 S Shadowing
Silent Move +20 100 S Silent Move +10
Sleight of Hand +20 100 S Sleight of Hand +10
Tech-Use +10 100 S Tech-Use
Air of Authority 100 T Fel 30
Blademaster 100 T WS 30, Melee Weapon Training (any)
Combat Master 100 T WS 30
Crippling Strike 100 T WS 50
Dual Strike 100 T Ag 40, Two-Weapon Wielder (Melee)
Exotic Weapon Training (Needle Pistol) 100 T -
Good Reputation (Underworld) 100 T Fel 50, Peer (Underworld)
Melee Weapon Training (Power) 100 T -
Wall of Steel 100 T Ag 35
Logic 200 S -
Lightning Reflexes 200 T -
Forbidden Lore (Archaeotech) 300 S -
Peer (Inquisition) 300 S Fel 30
Sound Constitution 300 T -

Fixer Advances

 
AdvanceCostTypePrerequisites
Carouse +10 100 S Carouse
Charm +10 100 S Charm
Ciphers (Acolyte) +20 100 S Ciphers (Acolyte) +10
Common Lore (Imperial Creed) 100 S -
Common Lore (Imperium) +20 100 S Common Lore (Imperium) +10
Common Lore (War) 100 S -
Disguise 100 S -
Gamble +10 100 S Gamble
Inquiry +10 100 S Inquiry
Secret Tongue (Gutter) +20 100 S Secret Tongue (Gutter) +10
Decadence 100 T T 30
Exotic Weapon Training (Web Pistol) 100 T -
Mighty Shot 100 T BS 40
Total Recall 100 T Int 30
Performer (Dancer) 200 S -
Performer (Musician) 200 S -
Performer (Singer) 200 S -
Wrangling +10 200 S Wrangling
Gunslinger 200 T BS 40, Two-Weapon Wielder (Ballistic)
Hip Shooting 200 T BS 40, Ag 40
Peer (Military) 200 T Fel 30
Sound Constitution 200 T -

Shark Advances

 
AdvanceCostTypePrerequisites
Barter +20 100 S Barter +10
Blather +10 100 S Blather
Charm +20 100 S Charm +10
Common Lore (Administratum) 100 S -
Common Lore (Ecclesiarchy) 100 S -
Deceive +10 100 S Deceive
Disguise +10 100 S Disguise
Gamble +20 100 S Gamble +10
Inquiry +10 100 S Inquiry
Lip Reading 100 S -
Pilot (Civilian Craft) +10 100 S Pilot (Civilian Craft)
Scholastic Lore (Heraldry) 100 S -
Sleight of Hand +10 100 S Sleight of Hand
Trade (Copyist) 100 S -
Blademaster 100 T WS 30, Melee Weapon Training (any)
Pistol Training (Melta) 100 T -
Pistol Training (Plasma) 100 T -
Step Aside 200 T Ag 40, Dodge
Sound Constitution 200 T -
Peer (Administratum) 300 T Fel 30
Peer (Ecclesiarchy) 300 T Fel 30
Peer (Middle Classes) 300 T Fel 30

Charlatan Advances

 
AdvanceCostTypePrerequisites
Blather +20 100 S Blather +10
Carouse +20 100 S Carouse +10
Common Lore (Machine Cult) 100 S -
Deceive +20 100 S Deceive +10
Disguise +20 100 S Disguise +10
Dodge +20 100 S Dodge +10
Intimidate +10 100 S Intimidation
Lip Reading +10 100 S Lip Reading
Pilot (Civilian Craft) +20 100 S Pilot (Civilian Craft) +10
Scholastic Lore (Cryptology) 100 S -
Scholastic Lore (Legend) 100 S -
Search +10 100 S Search
Security +10 100 S Security
Speak Language (High Gothic) 100 S -
Air of Authority 100 T Fel 30
Melee Weapon Training (Power) 100 T -
Medicae +10 200 S Fel 30
Scholastic Lore (Judgement) +10 200 S Scholastic Lore (Judgement)
Tech-Use +10 200 S Tech-Use
Die Hard 200 T WP 40
Dual Shot 200 T Ag 40, Two-Weapon Wielder (Melee)
Furious Assault 200 T WS 35
Independent Targeting 200 T BS 40
Master Orator 200 T Fel 30
Peer (Inquisition) 200 T Fel 30
Peer (Government) 300 T Fel 30
Peer (Nobility) 300 T Fel 30
Sound Constitution 300 T -
Scum Ranks

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