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Pilot

Advanced, Operator
Agility   Skill Group: Civilian Craft, Military Craft, Spacecraft.   The Pilot skill is used to fly anything from small atmospheric craft such as ornithopters and landers, all the way up to spaceship-sized vessels. Piloting a ship under normal conditions does not require a Test. However, Tests may be called for when flying in conditions such as storms, going at excessive speed or attempting dangerous manoeuvres.
When chasing another vehicle, you and your opponent make Opposed Pilot Tests.
A Pilot Test is typically a Half Action, but certain manoeuvres may require more or less time.  

Shake Down

A popular manoeuvre for when a ship has unwelcome intruders onboard is for the pilot to jolt or jar the craft in such a way as to force all unsecured passengers to lose their footing. If the defenders can be forewarned somehow, this can give them an advantage in a fight. You make a Pilot Test, opposed by an Agility Test by everyone caught unawares. If successful, the hapless victim is knocked over and must spend his next Round getting up again.  

Shadowing in a Vehicle

You may make a Difficult (–10) Drive or Pilot Test instead of a Shadowing Test when following another creature or vehicle in your own vehicle. Success does not necessarily mean your vehicle goes unnoticed, but it does mean that it appears inconspicuous.

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