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Navigation

Advanced
Intelligence   Skill Group: Surface, Stellar.   You employ the Navigation skill whenever you want to use maps, technical readouts, innate knowledge and landmarks to chart a proper course and avoid becoming lost. A successful Navigation Test can also estimate travel times based on geography, cosmography, time of year, weather and so on. Under normal circumstances, a single successful Test each day is sufficient to keep you on track, though the GM may call for additional Tests if there are unusual conditions, such as fluctuating landmasses, swirling eddies of plasma or violent storms.
Surface Navigation is used to navigate across a planet’s surface, using logi-compasses, map readouts and geographical knowledge.
Stellar Navigation is used to navigate in space between planets, using star charts and carto mantic rituals.
A Navigation Test usually represents several hours of charting courses, consulting maps and making heading corrections, but it may take one minute or less if its purpose is just to find out where you are.  

Throwing off Pursuers

Knowledge of the landscape coupled with careful planning allows you to plot a route designed to lose any pursuers. You may make a Navigation Test to assist a Tracking or Concealment Test made to lose a pursuer.  

Tracking in Space

By using stellar cartography, calculating ship velocity and headings, and analysing recent disturbances, you can attempt to track the movements of a spacecraft. You may make a Difficult (–10) Navigation (Stellar) Test to track a spacecraft in the same way you would use the Tracking skill to track a creature over land

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