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Climb

Basic, Movement
Strength   Use the Climb skill to ascend or descend surfaces described as sheer. Sheer surfaces are walls without handholds, overhangs and other poor climbing conditions. Generally, a successful Test allows you to ascend or descend at half of your Half Move rate. Note that poor climbing conditions may impose a penalty to the Test.
A Climb Test is a Half Action.  

Abseiling

You may make a Climb Test in place of Strength when abseiling.  

Helping Others Climb

You may help novice climbers climb by setting up guide ropes for them, pointing out good hand holds or physically helping them up. You may assist another person with a Climb Test, even if they don’t have the Skill themselves.  

Rappel

You can descend more quickly when rappelling ropes are in place. When using ropes to rappel, you may Test Climb to safely descend at a speed of three times your normal Move Rate. A failed Test means you make no progress. A failed Test by one or more degrees means that you have become tangled up in the rope and must succeed on a Climb Test on the following Round to free yourself. A failed Test by three or more degrees means that a dreadful mishap has occurred and you fall, taking Damage as normal.  

Speed Climbing

You may climb more quickly by taking an additional penalty on your Climb Test. By worsening the Test’s Difficulty by –20, you can ascend or descend at your normal Move Rate instead of half your Move rate.

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