Armours in The Age of Swords | World Anvil

Armours

Armours are suits of protective clothing often fashioned from strong materials such as thick layers of cloth, leather, metal or, most often, a combination of all of these.   Armour generally come in 3 states of craftsmanship: Poor, Normal and Masterwork. All prices stated in the table below are for a suit of armour of normal craftsmanship. Adjusted prices for Poor and Masterwork armours can be found below at their respective entry.  

Armour Table

A list of available armours and their traits.


ArmorCostArmor Class (AC)StrengthBulkProperties
Light Armor
Padded Armor5g11 + Dex modifier3Disadvantage (Stealth)
Leather Armor10g11 + Dex modifier3
Studded Leather Armor45g12 + Dex modifier4
Medium Armor
Hide Armor10g12 + Dex modifier (max 2)4
Chain Shirt50g13 + Dex modifier (max 2)5
Scale Mail50g14 + Dex modifier (max 2)6Disadvantage (Stealth)
Breastplate400g14 + Dex modifier (max 2)6
Half-plate750g15 + Dex modifier (max 2)7Disadvantage (Stealth)
Heavy Armor
Ring Mail30g145Disadvantage (Stealth)
Chain Mail75g16Str 138Disadvantage (Stealth)
Splint Mail200g17Str 158Disadvantage (Stealth)
Full-plate1500g18Str 159Disadvantage (Stealth)
Shields
Buckler7g+11
Shield10g+22
 

Armour descriptions

  Boiled Leather Cuirass
Medium armor   Boiled leather takes on an almost metal rigidness, although much less hard. This cuirass or breastplate is often worn over a gambeson offering good defence. Includes a gambeson and light boiled leather cuisses and bracers.   Boiled Leather Full Plate
Heavy armor   Similar to the Boiled Leather Cuirass but including greaves, pauldrons, sabatons, a gorget and many other armour pieces to cover the entire body. The full coverage in combination with the boiling process of the leather offers the wearer very good protection.   Brigadine
Medium armor,   Metal plates, sewn between two layers of thick cloth and quilt. Brigadine offers good protection to its wearer. Brigadine is often worn over a quilted gambeson.   Clothing
No armor,   Clothing provides no protection to its wearer. It can, however, have traits or be enchanted and is thus listed for completeness.   Full Plate
Heavy armor,   No other type of armour offers protection equal to the full plate armour. Metal plating covering the entire body with a gambeson or mail hauberk underneath. This suit of armour requires high strength to effectively use.   Hide Armor
Medium armor   Composed of thick often untreated hides, reinforced with leather and other natural products. Hide armour offers decent protection and is often preferred by tribal folk.   Lamellar Armor
Medium armor,   Leather or metal plates bound together over a gambeson and sometimes even a mail hauberk. Lamellar armour offers good protection due to its many layers. Because the links between plates are not rigid, the wearer maintains decent mobility.   Leather Jerkin
Light armor   Leather jerkins are simple vests crafted from processed leather. It is generally more comfortable than a quilt but offers similar protection.   Leather Tunic
Light armor   Leather tunics are long coats, reinforced with leather. It provides light protection to the torso, upper legs and includes sleeves.   Mail Hauberk
Medium armor,   The mail hauberk is an armour made from thousands of interlocking metal rings. Often knee-length with sleeves and sometimes even a coif. The hauberk is usually worn over a quilted gambeson.   Plate cuirass
Heavy armor,   A plate cuirass or breastplate is a mental piece of armour covering the torso. Often worn over a gambeson or mail hauberk, the plate cuirass is a favourite throughout Artha.   Quilted Gambeson
Light armor,   The quilted gambeson (sometimes called an Aketon) is generally worn under other armour. It is generally knee-length with sleeves. Gambesons are sometimes worn on their own to allow light protection without wearing the wearer down too much.   Quilted Vest
Light armor,   A quilted vest is made from many layers of cloth padded with felt or cloth fibres. It protects the torso and sometimes includes sleeves.  

Armour Quality/Craftsmanship

  Poor. Poor craftsmanship suits of armour are produced hastily, with subpar materials or by craftsmen with low skill. Poor armours cost half the listed price but critical hit confirmation rolls made against you gain advantage.
Normal. Suits of armour of normal craftsmanship are average in every way. They perform as can be expected. Normal quality armour cost is listed in the table and grant no additional modifiers on critical hit confirmation rolls made against you.
Masterwork. Masterwork suits of armour are of exceptional quality. The fit is better, their materials are of higher grade and the care given to its creation is many times higher than their 'normal' counterpart. Masterwork quality armour cost three times as much as their listed cost and critical hit confirmation rolls made against you gain disadvantage.  

Armour properties

In addition to the protective qualities as defined by armour, you may enjoy other benefits from wearing a suit of armour or suffer from certain penalties. Except as noted, whenever you are wearing armour, you are subject to all of its traits.   Enhancing (Skill) You gain advantage on ability checks that involve the listed skill.   Impeding (Skill) You suffer disadvantage on ability checks that involve the listed skill.   Leaden You cannot swim while wearing this armour and sink in the water. If you have a swimming speed, it is reduced to 0.   Magic (Trait) The armour is magical and the listed trait is the result of the armour’s enchantment. The armour can be detected with the detect magic spell or similar abilities and its traits can be identified with the identify spell or with study during a short rest.

Quick guide to armour.

A full suit of armour is composed from many different sets and pieces each produced separately.
  • Aketon/Gambeson. Aside from being a suit of armour on its own it is often worn under heavier suits of armour. The gambeson insulates the wearer, prevents chafing and absorbs sweat.
  • Aventail. A piece of mail armour that can be attached to the bottom of a helmet.
  • Bracers. Armour plating protecting the lower arms. Often decorated.
  • Cuirass. Main piece of a suit of full armour. Covers the chest and back and can be strapped to other pieces of equipment. Sometimes faulds are added, they hang loosely from the cuirass to protect the upper legs and groin.
  • Cuisses. Plating to protect the upper legs, the strap around the back or at the inner thigh and can be attached to the poleyn.
  • Gauntlets. Armoured gloves. Interlocking strips of molded plates over a glove of cloth or leather.
  • Gorget. A piece of armour protecting the neck, often plated slightly upward to prevent cuts from decapitating the wearer.
  • Greaves. Armour covering the lower legs blow the poleyn. Sometimes covering both the front and back.
  • Helmet. A piece of head armour, usually lined with cloth or leather. Sometimes decorated or stylized heavily. Helmets come in countless styles most commonly the Nasal Helm, the Barbute, the Bascinet, the Great Helm or the Kettle Helm. Most suits of medium armor or higher include a helm of some sort, depending on the price of the suit.
  • Pauldron. A piece of armour covering the shoulder that is often strapped to the cuirass and gorget. Usually they leave the armpits open to allow movement. The armits are then often protected by a ciruclar piece of armor called a Rondel.
  • Poleyn. A series of armoured plates and bowl shaped pieces to protect the knees. They interlock in such a way as to allow unrestricted movement of the knees.
  • Rerebrace. The rerebrace protects the upper arms, usually connected to the pauldrons and an elbow piece; the couter.
  • Sabatons. Armoured boots. While not always worn, most suits of full plate armour include a pair of these.


Cover image: by Tanner Mardis