Mystic Trinkets
Common Items (Affordable and practical)
- Lucky Charm – 5 gp
A small amulet shaped like a four-leaf clover. Grants a minor bonus to morale (roleplay effect). - Simple Enchanted Pendant – 15 gp
A glowing pendant that sheds dim light in a 5-foot radius. - Minor Glowstones – 10 gp each
Small, smooth stones that emit light equivalent to a candle. Perfect for reading in the dark. - Pocket Compass – 20 gp
A magical compass that always points north. Essential for explorers. - Coin of Good Fortune – 10 gp
A silver coin enchanted to land heads 90% of the time.
Uncommon Items (More useful or subtly magical)
- Traveler’s Talisman – 50 gp
Protects against exhaustion from travel by granting advantage on Constitution saves to avoid fatigue. - Charm of Water Purification – 25 gp
A small token that, when dipped in water, purifies it of contaminants. - Amulet of Minor Protection – 75 gp
Grants +1 to AC against ranged attacks only. - Whispering Locket – 100 gp
A locket that records and plays back a single 6-second message (re-recordable). - Elemental Beads (Fire, Ice, Thunder) – 50 gp each
Small beads that release a minor elemental effect when crushed (e.g., a spark, a chill, or a sound like thunder).
Rare Items (More expensive and valuable)
- Ring of Luck – 300 gp
Once per day, allows the wearer to reroll a single ability check or saving throw. - Charm of Night Vision – 500 gp
Grants the wearer 60 feet of darkvision for 8 hours when activated (1 use per day). - Feather Token (Tree) – 400 gp
A token that, when planted, transforms into a fully grown tree instantly. - Amulet of Feather Fall – 600 gp
Prevents fall damage when falling from a height of 20 feet or greater. - Good Luck Charm – 750 gp
Grants a +1 bonus to saving throws while carried.
Unique and Exotic Trinkets
- Puzzle Cube of Whispers – 200 gp
A magical puzzle that gives cryptic advice when solved (limited to once per day). - Everwatch Eye – 300 gp
A small, enchanted eyeball that hovers near the owner and alerts them to unseen creatures within 10 feet. - Singing Crystal – 100 gp
A crystal that hums a soothing tune when touched. - Ethereal Bell – 250 gp
A small silver bell that rings softly when undead are within 30 feet. - Charm of Silence – 400 gp
When activated, it creates a 10-foot radius of magical silence for 10 minutes.
Potions and Consumables
- Potion of Minor Luck – 50 gp
Grants advantage on the next ability check made within 1 hour. - Dust of Illusions – 150 gp
A pouch of dust that can create minor illusions (as the Minor Illusion spell) for up to 1 minute. - Incense of Focus – 75 gp per stick
A magical incense that, when burned, grants advantage on one Intelligence, Wisdom, or Charisma check made during the next hour. - Enchanted Candles (5-pack) – 25 gp
A pack of candles that burn for 8 hours and never go out from wind. - Orb of Fortune’s Favor – 250 gp
A glass orb that, when crushed, grants the user one automatic success on a single skill check (one-time use).
Rare Curiosities
- Charm of Animal Friendship – 800 gp
Allows the user to cast Animal Friendship once per day. - Figurine of Wondrous Power (Silver Raven) – 1,000 gp
Transforms into a raven that can deliver messages for the owner. - Pocket Sundial – 150 gp
A magical sundial that tells the exact time regardless of lighting conditions. - Everspinning Top – 200 gp
A toy top that spins indefinitely unless stopped by force. - Mirror of Scrying – 2,500 gp
Allows the user to cast the Scrying spell once per day (requires attunement).
Bundle Deals
- Traveler’s Good Fortune Pack – 100 gp
Includes a Traveler’s Talisman, a Lucky Charm, and a Coin of Good Fortune. - Enchanter’s Starter Kit – 500 gp
Includes a Whispering Locket, Charm of Water Purification, and three Elemental Beads.
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