Fletcher's Finest

Common Items (Practical and affordable)

  1. Basic Longbow – 50 gp
    A well-crafted longbow made of fine wood, perfect for beginners and skilled archers alike.
  2. Basic Shortbow – 25 gp
    A lightweight bow ideal for quick, precise shots.
  3. Simple Crossbow (Light) – 35 gp
    A standard crossbow designed for ease of use and reliability.
  4. Arrows (20-pack) – 1 gp
    Standard wooden arrows with steel tips.
  5. Bolts (20-pack) – 1 gp
    Standard ammunition for crossbows.
  6. Quiver – 2 gp
    A sturdy leather quiver that can hold up to 20 arrows or bolts.

 

Uncommon Items (Enhanced or specialized gear)

  1. Composite Longbow – 100 gp
    A reinforced bow that deals an extra +1 damage (requires a minimum Strength score of 12 to use effectively).
  2. Recurve Shortbow – 75 gp
    A high-quality shortbow with enhanced accuracy (+1 to attack rolls).
  3. Hunter’s Arrows (10-pack) – 10 gp
    Specially crafted arrows designed to deal an extra 1 point of damage to beasts.
  4. Silent Bolts (10-pack) – 15 gp
    Bolts enchanted to make no sound when fired. Perfect for stealth missions.
  5. Broadhead Arrows (10-pack) – 10 gp
    Arrows with wider tips designed to deal additional slashing damage (1d6 instead of 1d4).
  6. Enchanted Quiver of Plenty – 200 gp
    A magical quiver that replenishes 10 arrows or bolts each dawn.

 

Rare Items (Powerful and valuable)

  1. Bow of Accuracy – 750 gp
    A longbow enchanted to grant +2 to attack rolls.
  2. Crossbow of Speed – 900 gp
    A light crossbow that allows an additional attack per round (once per turn).
  3. Arrow of Returning – 200 gp each
    A magical arrow that teleports back into the quiver after being fired, unless it hits a target.
  4. Quiver of Ehlonna – 1,000 gp
    A magical quiver that can store up to 60 arrows, 18 javelins, or 6 long weapons without adding weight.
  5. Flaming Arrows (5-pack) – 250 gp
    Arrows enchanted to ignite and deal an extra 1d6 fire damage on impact.

 

Unique and Exotic Ammunition

  1. Explosive Arrows (5-pack) – 500 gp
    Arrows that detonate upon impact, dealing 3d6 fire damage in a 10-foot radius (Dexterity save for half).
  2. Ice-Tipped Arrows (10-pack) – 300 gp
    Arrows that deal an extra 1d6 cold damage on a hit.
  3. Bolts of Stunning (5-pack) – 400 gp
    Bolts enchanted to force the target to make a DC 15 Constitution save or be stunned for 1 round.
  4. Silvered Arrows (10-pack) – 25 gp
    Arrows made of silver, effective against lycanthropes and certain undead.
  5. Piercing Arrows (10-pack) – 50 gp
    Arrows designed to ignore resistance to non-magical piercing damage.

 

Specialized Tools and Accessories

  1. Bowstring Wax – 5 gp
    Keeps bowstrings supple and prevents fraying.
  2. Fletching Kit – 15 gp
    A set of tools for repairing or crafting arrows and bolts.
  3. Adjustable Bow Sight – 50 gp
    Improves accuracy by granting +1 to attack rolls when installed on a bow or crossbow.
  4. Enchanted Target Dummy – 100 gp
    A training dummy that records the accuracy and damage of shots.

 

Rare and Legendary Items

  1. Frostbow – 1,500 gp
    A longbow enchanted to deal an extra 1d6 cold damage and slow the target by 10 feet on a hit.
  2. Stormcross Bow – 2,000 gp
    A crossbow enchanted to deal an extra 1d6 lightning damage and has a chance to knock the target prone (DC 14 Strength save).
  3. Arrow of Slaying – 3,000 gp
    A single-use arrow that deals an additional 6d10 damage to a specific creature type (e.g., dragons, undead).
  4. Hawkeye Goggles – 2,500 gp
    Goggles that grant advantage on ranged attack rolls and extend range by 50%.

 

Bundle Deals

  1. Archer’s Starter Kit – 50 gp
    Includes a basic longbow, a quiver, and 20 arrows.
  2. Marksman’s Pack – 200 gp
    Includes a composite longbow, a quiver of plenty, and 20 hunter’s arrows.
  3. Specialized Ammo Pack – 600 gp
    Includes 5 explosive arrows, 5 flaming arrows, and 5 ice-tipped arrows.


Comments

Please Login in order to comment!