Fletcher's Finest
Common Items (Practical and affordable)
- Basic Longbow – 50 gp
A well-crafted longbow made of fine wood, perfect for beginners and skilled archers alike. - Basic Shortbow – 25 gp
A lightweight bow ideal for quick, precise shots. - Simple Crossbow (Light) – 35 gp
A standard crossbow designed for ease of use and reliability. - Arrows (20-pack) – 1 gp
Standard wooden arrows with steel tips. - Bolts (20-pack) – 1 gp
Standard ammunition for crossbows. - Quiver – 2 gp
A sturdy leather quiver that can hold up to 20 arrows or bolts.
Uncommon Items (Enhanced or specialized gear)
- Composite Longbow – 100 gp
A reinforced bow that deals an extra +1 damage (requires a minimum Strength score of 12 to use effectively). - Recurve Shortbow – 75 gp
A high-quality shortbow with enhanced accuracy (+1 to attack rolls). - Hunter’s Arrows (10-pack) – 10 gp
Specially crafted arrows designed to deal an extra 1 point of damage to beasts. - Silent Bolts (10-pack) – 15 gp
Bolts enchanted to make no sound when fired. Perfect for stealth missions. - Broadhead Arrows (10-pack) – 10 gp
Arrows with wider tips designed to deal additional slashing damage (1d6 instead of 1d4). - Enchanted Quiver of Plenty – 200 gp
A magical quiver that replenishes 10 arrows or bolts each dawn.
Rare Items (Powerful and valuable)
- Bow of Accuracy – 750 gp
A longbow enchanted to grant +2 to attack rolls. - Crossbow of Speed – 900 gp
A light crossbow that allows an additional attack per round (once per turn). - Arrow of Returning – 200 gp each
A magical arrow that teleports back into the quiver after being fired, unless it hits a target. - Quiver of Ehlonna – 1,000 gp
A magical quiver that can store up to 60 arrows, 18 javelins, or 6 long weapons without adding weight. - Flaming Arrows (5-pack) – 250 gp
Arrows enchanted to ignite and deal an extra 1d6 fire damage on impact.
Unique and Exotic Ammunition
- Explosive Arrows (5-pack) – 500 gp
Arrows that detonate upon impact, dealing 3d6 fire damage in a 10-foot radius (Dexterity save for half). - Ice-Tipped Arrows (10-pack) – 300 gp
Arrows that deal an extra 1d6 cold damage on a hit. - Bolts of Stunning (5-pack) – 400 gp
Bolts enchanted to force the target to make a DC 15 Constitution save or be stunned for 1 round. - Silvered Arrows (10-pack) – 25 gp
Arrows made of silver, effective against lycanthropes and certain undead. - Piercing Arrows (10-pack) – 50 gp
Arrows designed to ignore resistance to non-magical piercing damage.
Specialized Tools and Accessories
- Bowstring Wax – 5 gp
Keeps bowstrings supple and prevents fraying. - Fletching Kit – 15 gp
A set of tools for repairing or crafting arrows and bolts. - Adjustable Bow Sight – 50 gp
Improves accuracy by granting +1 to attack rolls when installed on a bow or crossbow. - Enchanted Target Dummy – 100 gp
A training dummy that records the accuracy and damage of shots.
Rare and Legendary Items
- Frostbow – 1,500 gp
A longbow enchanted to deal an extra 1d6 cold damage and slow the target by 10 feet on a hit. - Stormcross Bow – 2,000 gp
A crossbow enchanted to deal an extra 1d6 lightning damage and has a chance to knock the target prone (DC 14 Strength save). - Arrow of Slaying – 3,000 gp
A single-use arrow that deals an additional 6d10 damage to a specific creature type (e.g., dragons, undead). - Hawkeye Goggles – 2,500 gp
Goggles that grant advantage on ranged attack rolls and extend range by 50%.
Bundle Deals
- Archer’s Starter Kit – 50 gp
Includes a basic longbow, a quiver, and 20 arrows. - Marksman’s Pack – 200 gp
Includes a composite longbow, a quiver of plenty, and 20 hunter’s arrows. - Specialized Ammo Pack – 600 gp
Includes 5 explosive arrows, 5 flaming arrows, and 5 ice-tipped arrows.
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