The Vernal Pools Sphynx
Since the Divine Era when the gods walked among men, the Sphynx has kept it's home at the Vernal Pools. As a celestial being, they were brought along to the material plane as an ally to help shepherd humanity after the Scourge. They kept their distance from humanity, being unsure how to interact with them, and preferring more to learn of them from a distance and combat any great threats that popped up in their region. When the Dividing Barrier began construction, the sphynx was asked to stay behind - not being a god it would be permitted (this could raise the question of who else was permitted to stay on the material plane - angels? Lanfir?). After so much time it has grown rather resentful of this decision, as it now lives a lonely, solitary life, separated from other sphynxes and celestials, though unable to integrate with humanity, as most people in the past either feared it or revered it so much that they couldn't hold a comfortable relationship. They harbor some ill will towards dragonkind, who they consider unrightfully ingratiated with the gods via the war against the Umbrals.
The Sphinx guards a collection of scripts of Deneir, an aetherium shard, along with knowledge of key celestial locations on the Material Plane. One script he had given to Godfrey (the secret cultist who disappeared from the Caverene tomb) after Godfrey proved to pass his tests with great feats. The Sphinx still keeps in their custody the script detailing the events of the Scourge, one of Denier's most important records.
The Sphinx in the trial will call upon angelic echoes to fight alongside it, which will summon out of the runes drawn on the ground. These are temporary ethereal creatures, just shadows of angels that the Sphinx knew. They use the Deva statblock, except they only have 50 HP and will disappear if the runic circles are broken. Solus (alone) is the name of the Sphinx, though they used to be known as Sophos (wise). They will summon the following three Devas, or memories of them pulled from pocket dimensions. (names and inspiration from https://www.dndspeak.com/2018/04/27/100-angels-and-their-descriptions/)
- Eska, Angel of Lost Time, whose kiss can unpetrify one and then transfer the petrification, wielding a great mace
- Rashgana, wielding a great hammer and AC 20 in glimmering plate armor
- L'Araine, tall woman with lion headed shield AC 20 as a weapon
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