Forsaken Elves

Biological Information:

The below information is designed to be used to help build your character. Some of the content is from the players handbook and other D&D sources, others are completely new creations of the Make A Saving Throw Team.

Species Features:

Lifespan:
180 - 250 Years Old.

Skin tones:
The skin of the Forsaken Elves looks different due to the curse of Gothmog, cause thick, deep and long scars to form over most of the bodies of the Forsaken Elves, these are thick black scars.
Porcelain, translucent.

Eye Colours:
Yellow, Black, Red, Ice Blue. (Common)
Green, Hazel, Emerald Green. (Rare)

Hair Colours:
Black, Silver, White (Common)
Blonde and Ginger (Rare)

Height:
4 feet and 6 feet.

Elven Species Traits:

Darkvision:
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Fey Ancestry:
You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Keen Senses:
You have proficiency in the Insight, Perception, or Survival skill.

Forsaken Elves Species Traits:

When creating a Forsaken Elven character, you can choose whether they are marked or unmarked. If they are marked they gain Faerthurins's Blessing as well as Scars of Gothmog. However, their body is marked in deep dark cuts that are akin to large deep scars. Although, they are more like open wounds, while not causing much pain, the skin around them is often dark, and cracked almost necrotic in visuals. A deep mist occasionally omits from them.

If they are unmarked, they have they have none of the above scarring and gain the trait, Traitors Tongue. Regardless of their markings, they will gain the same traits at level one, three, and five.

Faerthurins Blessing:
To counter act their curse from Gothmog, the Eternal of Deception, Faerthurin, gifted the Forsaken Elves resistance to poison.

Scars of Gothmog:
Should you have the deep dark scars of Gothmog, you gain proficiency in two of the following skills: Deception, Intimidation, and Athletics. If you chose this skill his must be replaced for the Keen Senses trait.

Traitors Tongue:
The Forsaken Elves are naturally skilled and such are proficient in Deception. Once a day they can force advantage on a deception check.

Level One:
You gain advantage on Intimidation roles. The total number of uses is determined by your proficiency bonus.

Level Three:
You are able to use the level 1 spell, Cause Fear, once per day without using a spell slot.

Level Five:
You are able to use the level 3 spell, Speak with Dead, once per day without using a spell slot.