Mermaid
Basic Information
Biological Traits
Additional Information
Geographic Origin and Distribution
Civilization and Culture
Naming Traditions
Mermaid
Languages: you can speak, read, and write Common and Aquan. Amphibious: you can breathe air and water. Lore of the Waters: youngain proficiency in History and Nature. Land and Sea: when you aren't submerge in water you can use a bonus action to transform your lower body. Your tail becomes a pair of legs, your base walking speed and swimming spee both become 30ft, and you appear human. This transformation lasts until you use a bonus action while submerged in water to revert to your true form. Tidecaller: you know the shape water cantrip. You can also cast create or destroy water once with this trait without the material components. Once you use this trait you can't use it again until you finish a short or long rest. Charisma is your racial spell casting ability for these spells and any other racial spells.
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