Fabrimancy

Overview

Fabrimancy, the arcane discipline devoted to matter, structure, and transformation, encompasses the manipulation of physical substances and the shaping of tangible forms through magical means. It is the magic of composition and material alteration, a craft that allows mages to reshape existing matter, refine raw materials, and impose new forms upon the world. Practitioners of Fabrimancy gain the ability to move, mold, and transform physical objects, influencing their weight, hardness, motion, or elemental composition.

Fabrimancy is valued for its practicality and its deep connection to the material world, making it an essential field of study for enchanters, artisans, engineers, and battle-mages alike. Most commonly, Fabrimancy is associated in practical terms with:

  • Transmutation of materials: Changing one physical substance into another, or altering its properties.
  • Telekinesis: Moving or manipulating objects through force of will.
  • Elemental shaping: Directing or forming matter such as stone, metal, clay, or raw elemental material.
  • Structural reinforcement: Strengthening, repairing, or refining physical objects.
  • Craft augmentation: Supporting artifice, smithing, alchemy, and construction.
  • Material reconfiguration: Dissolving, compressing, expanding, or reassembling matter.

Historical Context

The origins of Fabrimancy lie in early arcane attempts to understand the fundamental building blocks of the physical world. Ancient alchemists, stone-singers, and metallurgic mages are believed to have pioneered its earliest techniques as they experimented with the nature of metals, minerals, and crafted objects. Their discoveries provided the foundation for a discipline that would eventually reshape entire fields of craft and construction.

Throughout history, Fabrimancy has been instrumental in engineering marvels, architectural feats, and the creation of arcane devices. Fortresses shaped by magic, bridges formed from fused stone, enchanted tools, and legendary weapons all bear the hallmark of this discipline. It has been equally influential in warfare, where practitioners have used their command of matter to control terrain, manipulate battlefield conditions, and transform weapons or armor in the heat of combat.

Though often perceived as a craft-oriented school, Fabrimancy remains a cornerstone of magical scholarship. Its practitioners continue to explore the deeper principles of matter and energy, seeking to refine their understanding of how the physical world may be shaped, strengthened, or transformed by arcane will.

Fabrimantic Spells

NameSchool(s)Classes
Magic StoneFabrimancyArtificer, Druid, Warlock
MendingFabrimancyArtificer, Bard, Cleric, Druid, Sorcerer, Wizard
Poison SprayFabrimancyArtificer, Druid, Sorcerer, Warlock, Wizard
Shape WaterFabrimancyDruid, Sorcerer, Wizard
Mold EarthFabrimancyDruid, Sorcerer, Wizard
Acid SplashFabrimancyArtificer, Sorcerer, Wizard
Detect Poison and DiseaseBiothaumaturgy or FabrimancyCleric, Druid, Paladin, Ranger
CatapultFabrimancyArtificer, Sorcerer, Wizard
Create or Destroy WaterFabrimancyCleric, Druid
Earth TremorFabrimancyBard, Druid, Sorcerer, Wizard
Fog CloudFabrimancyDruid, Ranger, Sorcerer, Wizard
Purify Food and DrinkFabrimancyArtificer, Cleric, Druid, Paladin
GreaseFabrimancyArtificer, Sorcerer, Wizard
Air BubbleFabrimancyArtificer, Druid, Ranger, Sorcerer, Wizard
Dust DevilFabrimancyDruid, Sorcerer, Wizard
EarthbindFabrimancyDruid, Sorcerer, Warlock, Wizard
KnockFabrimancyBard, Sorcerer, Wizard
Maximilian's Earthen GraspFabrimancySorcerer, Wizard
PyrotechnicsFabrimancyArtificer, Bard, Sorcerer, Wizard
SkywriteFabrimancyArtificer, Bard, Druid, Wizard
WebFabrimancyArtificer, Sorcerer, Wizard
Water WalkFabrimancyArtificer, Cleric, Druid, Ranger, Sorcerer
Create Food and WaterFabrimancyArtificer, Cleric, Paladin
Erupting EarthFabrimancyDruid, Sorcerer, Wizard
Meld into StoneFabrimancyCleric, Druid, Ranger
Stinking CloudFabrimancyBard, Sorcerer, Wizard
Tidal WaveFabrimancyDruid, Sorcerer, Wizard
Tiny ServantFabrimancyArtificer, Wizard
Wall of SandFabrimancyWizard
Wall of WaterFabrimancyDruid, Sorcerer, Wizard
Melf's Minute MeteorsLuxomancy or FabrimancySorcerer, Wizard
Control WaterFabrimancyCleric, Druid, Wizard
FabricateFabrimancyArtificer, Wizard
Stone ShapeFabrimancyArtificer, Cleric, Druid, Wizard
StoneskinFabrimancyArtificer, Druid, Ranger, Sorcerer, Wizard
Watery SphereFabrimancyDruid, Sorcerer, Wizard
Summon ElementalLuxomancy or FabrimancyDruid, Ranger, Wizard
Animate ObjectsFabrimancyArtificer, Bard, Sorcerer, Wizard
CloudkillFabrimancySorcerer, Wizard
CreationFabrimancyArtificer, Sorcerer, Wizard
MaelstromFabrimancyDruid
TelekinesisFabrimancySorcerer, Wizard
Transmute RockFabrimancyArtificer, Druid, Wizard
Wall of StoneFabrimancyArtificer, Druid, Sorcerer, Wizard
Control WindsFabrimancyDruid, Sorcerer, Wizard
PasswallFabrimancyWizard
Flesh to StoneBiothaumaturgy or FabrimancyDruid, Sorcerer, Wizard
Bones of the EarthFabrimancyDruid
DisintegrateFabrimancySorcerer, Wizard
Investiture of StoneFabrimancyDruid, Sorcerer, Warlock, Wizard
Move EarthFabrimancyDruid, Sorcerer, Wizard
Tasha's Bubbling CauldronFabrimancyWarlock, Wizard
EarthquakeFabrimancyCleric, Druid, Sorcerer
TsunamiFabrimancyDruid
Mighty FortressFabrimancyWizard
Control WeatherLuxomancy and FabrimancyCleric, Druid, Wizard


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