Halfblood
Humans are the shared ancestors of all playable races. What was once one, can be so again. With a few special exceptions (usually when a race was born through extreme Planar Corruption) most playable races can interbreed. Rather than have a dozen "half-" races, there is just this one!
All halfbloods hold a few traits in common, owing to their human ancestry. It doesnt matter whether one of their parents is a human or not; in the case of two non-human parents, the universal traits are owed to common elements within their shared ancestry emerging once more.
Medium: Halfbloods are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Halfbloods have a base speed of 30 feet.
Adaptability: Halfbloods receive Skill Focus as a bonus feat at 1st level.
Dual Blood: Halfbloods have dual ancestry, and count as belonging to the race of both of their parents for any effects related to race.
Multitalented: Halfbloods choose two favored classes at 1st level and gain 1 additional hit point or skill point whenever they take a level in either one of those classes.
Languages: Halfbloods begin play speaking Imperial Basic and the native language of one of their parents. Halfbloods with high Intelligence scores can choose both Common and Advanced languages.
Ancestry: Pick one of the ancestries below, you can all traits associated with that ancestry.
Keen Senses: Half-Viridians receive a +2 racial bonus on Perception checks.
Lifebound: Half-Viridians gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.
Halfblood Traits
+2 to One Ability Score: Halfblood characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.Medium: Halfbloods are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Halfbloods have a base speed of 30 feet.
Adaptability: Halfbloods receive Skill Focus as a bonus feat at 1st level.
Dual Blood: Halfbloods have dual ancestry, and count as belonging to the race of both of their parents for any effects related to race.
Multitalented: Halfbloods choose two favored classes at 1st level and gain 1 additional hit point or skill point whenever they take a level in either one of those classes.
Languages: Halfbloods begin play speaking Imperial Basic and the native language of one of their parents. Halfbloods with high Intelligence scores can choose both Common and Advanced languages.
Ancestry: Pick one of the ancestries below, you can all traits associated with that ancestry.
Viridian Ancestry
Low-Light Vision: Half-Viridians can see twice as far as humans in conditions of dim light.Keen Senses: Half-Viridians receive a +2 racial bonus on Perception checks.
Lifebound: Half-Viridians gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.