Polomar
The lush green farmland and rolling hills that surround most of the non coastal parts of Faloura are fastly replaced by brown dry stone, the path widens into a bumpy road. In the distance you can see a series of wooden buildings built on top of what little greenery there is in this area, a waterfall flows from a dip in the mountain down into a river the village is built on. A small wooden bridge runs over the river which you can see bend and creek every time a cart passes over it.
Faloura is a rich country but Polomar is by far the poorest in the country, while the people in the port town mostly live lavish and exciting lives, those in Polomar have a more modest existence. They get by through the mines which by year offer less, and with the industrial scale that the Lindum mines just east are able to drum up Polomar isn’t able to keep up.
There are the occansal visit by the Silk Legion but for the most part the village relies on the mayor and a handful of volunteers to uphold the law.
Upon arrival the first thing you notice is that the locals seem to be sitting around waiting, no one is really doing anything.
The Broken Cart
A humble wooden building filled with a few tables and a couple of regulars drinking. Behind the bar there is a large muscular man with one arm.
Kinsley Backton
A dark skin human male, muscular and missing one arm. His hair has heavily receded and he has cut it short. He just wears a simple brown shirt with the missing arm tied up neatly. He used to be a miner but lost his arm in a cave in.
General Store
A small shack filled with basic mining tools and food rations.
Rob Sack
A elderly human male with white hair, and a pair of suspenders holding up a pair of trousers that are too high.
NPC's
Darrion Chain
Mayor of Polomar, He is a large man with thin gray hair, and a thick mustache.
Seb Wright
A human miner, thick black hair and covered in a layer of dirt. He is quite closed off and quiet.
Yamil Barrie
A human male, short gray hair, wearing simple breathable colours with thick leather boots. He is the miner who has gone missing
Missing Miner
The mines are the lifeblood of Polomar, and they’ve been baron for quite some time. In an attempt to keep the town alive the miners started digging a new mine, over the last few months things had been getting better but about a month ago miners were talking about hearing noises from within the mine.
The miners stumbled upon a Kobold cave deep in the mountainside.
Just over a week ago one of the miner Yamil had gone missing deeper in the tunnel, those who went to retrieve him were chased out by small Kobolds. No one has been back in, the Mayor is offering 100g to retrieve Yamil.
Empty Mine: An open cavern that didn’t seem to yield any ores, you can see where they stopped digging in this larger area and gave up.
Empty Mine: This was where there seemed to last be mining, a few tools are slung about, and a small cart is filled with rocks. None seem to have any metals or anything of worth in them.
Corridors: thin pathways that stand just under 6ft tall and 3ft wide. Roll a d20 on a 12 or higher Koldbold sentry in that corridor.
Mushroom Farm: This large open space is covered in edible fungus. The party are ambushed by a phase spider Perception 16 to see it among the mushrooms.
Sleeping Quarter: A small space with 7 Kobolds sleeping. Stealth 14 to not wake them up.
Crafting Room: a small cave room with stolen wooden tables set up, it seems like a few Kobolds are tinkering with simple tools. This room has 3 kobold inventors and 3 kobolds.
Cooking & Living Quarters: a massive space filled with 11 Kobolds, a large raging fire sits in the center, some of the Kobolds are dancing, others are cooking while others relax.
Temple: At the deepest part of the cave a raised platform sits at the back of the room. 4 kobolds are offering food to a Silver Dragon Wyrmling. This room is filled with little trinkets and food offerings. It also has Yamil in a cage. The dragon is named Othyss.
Apendix
Faloura is a rich country but Polomar is by far the poorest in the country, while the people in the port town mostly live lavish and exciting lives, those in Polomar have a more modest existence. They get by through the mines which by year offer less, and with the industrial scale that the Lindum mines just east are able to drum up Polomar isn’t able to keep up.
There are the occansal visit by the Silk Legion but for the most part the village relies on the mayor and a handful of volunteers to uphold the law.
Upon arrival the first thing you notice is that the locals seem to be sitting around waiting, no one is really doing anything.
The Broken Cart
A humble wooden building filled with a few tables and a couple of regulars drinking. Behind the bar there is a large muscular man with one arm.
Kinsley Backton
A dark skin human male, muscular and missing one arm. His hair has heavily receded and he has cut it short. He just wears a simple brown shirt with the missing arm tied up neatly. He used to be a miner but lost his arm in a cave in.
General Store
A small shack filled with basic mining tools and food rations.
Rob Sack
A elderly human male with white hair, and a pair of suspenders holding up a pair of trousers that are too high.
NPC's
Darrion Chain
Mayor of Polomar, He is a large man with thin gray hair, and a thick mustache.
Seb Wright
A human miner, thick black hair and covered in a layer of dirt. He is quite closed off and quiet.
Yamil Barrie
A human male, short gray hair, wearing simple breathable colours with thick leather boots. He is the miner who has gone missing
Missing Miner
The mines are the lifeblood of Polomar, and they’ve been baron for quite some time. In an attempt to keep the town alive the miners started digging a new mine, over the last few months things had been getting better but about a month ago miners were talking about hearing noises from within the mine.
The miners stumbled upon a Kobold cave deep in the mountainside.
Just over a week ago one of the miner Yamil had gone missing deeper in the tunnel, those who went to retrieve him were chased out by small Kobolds. No one has been back in, the Mayor is offering 100g to retrieve Yamil.
Empty Mine: An open cavern that didn’t seem to yield any ores, you can see where they stopped digging in this larger area and gave up.
Empty Mine: This was where there seemed to last be mining, a few tools are slung about, and a small cart is filled with rocks. None seem to have any metals or anything of worth in them.
Corridors: thin pathways that stand just under 6ft tall and 3ft wide. Roll a d20 on a 12 or higher Koldbold sentry in that corridor.
Mushroom Farm: This large open space is covered in edible fungus. The party are ambushed by a phase spider Perception 16 to see it among the mushrooms.
Sleeping Quarter: A small space with 7 Kobolds sleeping. Stealth 14 to not wake them up.
Crafting Room: a small cave room with stolen wooden tables set up, it seems like a few Kobolds are tinkering with simple tools. This room has 3 kobold inventors and 3 kobolds.
Cooking & Living Quarters: a massive space filled with 11 Kobolds, a large raging fire sits in the center, some of the Kobolds are dancing, others are cooking while others relax.
Temple: At the deepest part of the cave a raised platform sits at the back of the room. 4 kobolds are offering food to a Silver Dragon Wyrmling. This room is filled with little trinkets and food offerings. It also has Yamil in a cage. The dragon is named Othyss.
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