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Osca

 
The surrounding countryside is covered in sprawling fields of wheat, cotton, and livestock. As the sight of the blue ocean comes into view, a massive walled city rests on the edge of the coast. On a clear day you can see across the ocean to Hirokita. A cobbled road leads toward the city gates for the last mile upon approach. Osca’s two massive wooden gates are watched over by Silk Legion guards. The inner city is a maze of cobbled streets flanked by small two story buildings and homes made of stone and wood.
Osca sits isolated from the other major cities of Faloura, due to this it doesn't trade as frequently as the other cities instead it has built its economy and reputation as home to the greatest ship builders in the world. High quality wood is farmed just outside the city which is then processed in the city's many lumber yards, the wood is then taken to one of Osca’s many dry docks where multiple ships are made at a time. They use the seawall and dry docks to control the water in the harbour from spill over into the dry docks and to allow for calm waters to add final touches to the boats while they are floating on the water. While Osca is famed for its ships, it also supplies the majority of farmed goods throughout Faloura. Livestock and crop fields surround the city and sprawl across the countryside. The closest fields to the city are generally dedicated to the growing of cotton, flax, and hemp used in the making of rope and sails.
  The Orbal family is an Orchish family led by Tulgan Orbal. It’s not uncommon to find members of the family down in the drydocks working on ships or making sails in the warehouse district. The Orbals have a strong work ethic which typically leaves them as outcasts among the other noble families in Faloura.
  While Osca was involved in The War of the Six Ports they took more of a defensive stance and never engaged as the aggressor. This didn’t mean they were a weak force by any means but the Orbals, originally refugees from Lydren themselves, knew the price of war better than most and stood firmly against exacting that toll on their people again. When the war was drawing to a close, and the cities looked to form the council, the Orbals were fast to adopt the peaceful solution and worked tirelessly to see an end to the war.
  This work ethic has led to the wide expansion of the Orbal family into every corner of Faloura. You’ll normally find several businesses set up by the sprawling family network in every major city all falling under the umbrella of the Orbal Seafaring and Logistics Corporation.
 

People of Osca

  Faloura is known for its diversity but nowhere embraces that more than the port city of Osca, the area is filled with people from all different races and creeds from ex criminals to children of rich families that want a more simple life. Osca abandons the every man for himself feel which a lot of the rest of Falouras ports have, instead the city is filled with a sense of community, the merchants of the Freight District are on relatively good terms with one another, for dock workers often drink and gamble as a way to bond. Osca is a very connected port and most of the people within it are too. While different cultures and backgrounds separate each individual one thing seemingly binds the people of Osca, they all have a hard work ethic and put great pride into what they do, the ship builders will often work over 10 hours willingly if only to see a job done right. A large part of this culture stems from the noble Orbals who get their hands dirty and are often working with the common folk. This has led to a love of the Orbals throughout Osca who are admired for not looking down on the small folk like the nobles in the other port cities.
 

Lay of the Land

  Osca is broke 4 major parts, unlike other citys there is no common or noble part of the city instead the citizens are spread all over the city.
  • Freight District
  • The Merchant Dock
  • The Drydocks
  • The Lumber Yard
 
 

Freight District

  Close to the harbor district sits the Freight District which serves as the trade hub for Osca. The cobbled streets are covered in shops with a large ox pulled carts from the warehouse district unloading goods to be sold.
  The Silver Cutlass Blacksmith A reputable smithie that sells the finest steel in the Freight District. The shop is owned by a retired quartermaster from the Silk legion, who spent most his life in service of the legion navy. During his military career he spent countless hours crafting and repairing equipment within the ship's tiny smithie even upon stormy seas. His steady hand and liel service has earned him a large shop with a giant open forge. Anyone who enters will immediately spot him working at the forge, separated from the customer by a small wooden counter. The walls are covered in countless finely crafted weapons, mostly of the Cutlass and Rapier variety.   Saltsea Bathhouse The Saltsea bathhouse was founded several generations ago by a ship engineer looking for a new less stressful career. The baths have an uncanny similarity to miniature drydocks, with small gates and tiny locks allowing water to leave and enter the large complex of hot tubs within the building. What makes the Saltsea bathhouse stand out is the exotic selection of scented bath salts prepared for the customers satisfaction. Each bath has a lever that when pulled allows fresh hot water to pour in, already mixed with the customers chosen bath salt.   Osca Hall of Justice Osca takes honor and justice very seriously, any found in violation of the city's laws are processed within the Osca hall of Justice. The structure is a giant monolithic stone building, decorated with great carved scenes of historical sea battles. The court is divided into two sections, the high court and the low court. The High court deals with legal disputes between merchants, serious crimes like treason and criminal behavior among the nobility. The lower court handles petty crime, minor theft and crime among the commoners. Both wings of the court take justice very seriously, any hint of corruption or wrongful conviction is a stain on the honor of the court.   Galley Bits Pawnshop The front of the shop looks like the bow of a ship, with the forward mast dangling a large sign with the shop's name over the street. The owner is a somewhat infamous adventurer known for diving into the deep ocean to dredge up old wrecks for valuables. The shop is packed with curious objects, dangling from the ceiling, walls and even in large piles on the floor. Behind his equally packed counter is a large bulky metal diving suit enchanted with endless water breathing. In addition to owning the pawn shop he provides his services as a diver to recover valuable objects for the right price. Cloak of Billowing: 190g Charlatans dice: 360g Heward’s Handy Spice Pouch: 150g   High Tales Bookshop The High Tales Bookshop is built from the timbers of over a dozen old Galleons. It's clear the shop started small, but new rooms and timbers have been added over the years turning the massive bookshop into a mish-mash of grafted ship parts filled with endless bookcases. The eccentric owner was once a talented cartographer and adventurer, but now old he has dedicated his life to collecting stories from all across the high seas. The interior is a maze filled with countless books of all types, in all languages, both magical and mundane. The old man has long lost track of his collection, it will take quite a search to discover what lies within.   The Mercy Tavern The Mercy is an ancient 80 cannon War Galleon, a magnificent ship built in Osca in service of the Silk Legion navy. The ship saw over a hundred years of service, gaining many accolades, until it was retired due to its aging design. When it came time to scrap the Mercy the Orbals purchased the venerable ship as it was a great source of pride to the family. So instead it was raised out of the ocean and turned into a huge tavern. The inside is homely, well lit and warm, every wall is decorated with trophies and stories telling the history of the ship to any visiting patrons. The cannon decks have been turned into fine rooms, with the old cannon ports turned into windows to provide a great view of the harbor.   Rosco & Co A large building filled with basic material goods from clothes, metals, to wood. Rosco & Co is a major point for local traders to buy materials to work with but not on a bulk level.  
 

The Merchant Dock

    On the southern coast of the city there is a smaller dock which is used exclusively for commercial boats bringing trade goods into the city, there isn’t a great deal of space so the docks can only unload four boats at a time. The merchant dock backs right onto the Merchant warehouses, where goods are stored before being sold onto the shops in the Freight District or are put into the larger Warehouse District to be used in ship building.   The Merchant dock sits right next to the sea wall that is one massive structure that connects to the city wall. The water gates are fey wood due to its immense strength and lightweight, giving it the ability to withstand the rough seas while being operable with a small crew. Dakk Orbal is the harbour master and chief of logistics at the merchant docks, his role also links him heavily to the freight district  
 

The Drydocks

  The majority of the waters edge within the city is dominated by lines of dry docks each varying in size allowing the workforce to build both small and large ships. A space doesn’t stay unused for long as not long after a ship is ready to go the builders quickly drain the seawater from the dock and begin work on building a new ship. Even with the experience at building a full scale Galleon still takes 3-4 years to build while a smaller merchant vessel can take up to a year. The drydocks have 80 spaces each with ships in different stages of completion. Behind the drydocks various large buildings are filled with specialists working on different parts to be added to the boats, the numerous carpenters make masts, planks and any wood goods that are applied to the boats, the tailors use the cotton and other cloth goods to create massive sails for the boats, each of these specialist facilities work on a tight schedule to avoid the production chain from slowing. The Drydocks are watched over by Umokk Orbal.  
 

The Lumber Yard

  The north of the city is filled with massive structures, the open barn style buildings store and cut the city's lumber that is essential to all the ships that are made in this part of the city. While for some the sight of the massive trees being turned into the long planks of woods might be an attractive tourist sight, the lumber yard is typically kept clear of the general population due to the dangers in the area, large cranes move wood to higher floors in the factories, massive whirling blades cut through the wood as if it was slicing through water. All the workers in the city wear some kind of face covering to stop them spending 10 hours a day inhaling sawdust. While most of this area is factories working with large portions of material there are a few smaller shops that are more specialized in woodworking and crafting, most notably Pegan & Perks.   Pegan & Perks A small front facing shop with a larger garage area out back, neatly arranged wood chiseling tools hang perfectly off hooks on the wall in size order. Inside there are a mixture of projects being worked on, from a very delicate box made of Fey Wood to a ship figure head. The box is a magical item known as a vanishing box, it allows a person to store small items inside, the box is 45cmx25cm it can store up to 3 items at a time and they can only be pulled out by the person who placed them inside. If anymore items are placed inside when someone opens it up they see the extra items placed inside otherwise they will see an empty box. Pegan will sell the item for 600g.  

People Of Intrest

  Pegan A human male in his late 60’s, thin white hair that has receded, he wears a small pair of spectacles on the end of his long crooked nose. A leather apron covers his fairly mundane linen clothes. A quiet man but once he’s warmed up to someone can talk for hours.   Vamoir Brickbane A male dwarf with thick black hair that's in dreadlocks. A famous blacksmith within Osca and even rivals Tonzo is build quality. His shop The Silver Cutlass is visited from people all over the world   Benjin Pauls A human male mid 30’s works in the docks on the late shifts, on the side he sells copies of the log books that he forges.   Madame Winter A tiefling female in her 40’s she has pale blue skin, runs The Saltsea Bath house. She is a charismatic woman loved by many.   Judge Melma Rusdat A female dwarf, and head judge of the court house in the city. Short bright orange hair, with a heavily wrinkled brow. Melma is a hard woman who served as the city's official judge for 40 years. She doesn’t answer to the Orbals and serves the city's laws. While she doesn’t have a bad relationship with Tulgan this is more because Tulgan is a little scared of her.   Sandy Timpson Human female, mid 30’s runs the galley bits pawnshop. Wild grey hair and a dress that looks as if it's made from an old curtain. She's a little eccentric but sweet.   Bilroc Porter A halfling male in his 50’s. Short graying hair kept neat, he wears a waistcoat and a monocle. Bilroc runs High Tales Bookshop.   Peyton Farlight A 36 year old male half-orc innkeeper. He has a shaved head and a scar on his upper lip covered slightly by a short stubble beard. Innkeeper of The Mercy Tavern. Known for his bright personality and booming laugh.   Renena Farlight An Eladrin female, orange skin with autumn orange hair. The wife of Peyton, she is a popular barmaid at the tavern.

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