Mardu Horde: Battleborn Warrior
Skill Proficiencies: Athletics, Intimidation, Proficiancy in a weapon of your choice.
Tool Proficiencies: Vehicles (land)
Equipment: Sturdy traveling clothes, a weapon of your choice, a shield, a set of dice or cards, and a pouch containing 10 gold pieces
Battlefield Awareness: You have advantage on Initiative rolls. Additionally, during the first round of combat, you and your allies gain temporary hit points equal to your proficiency bonus.
Inspiring Presence: Your presence on the battlefield inspires those around you. As an action, you can issue a rallying cry or show of strength. All friendly creatures within 30 feet of you that can hear or see you gain advantage on their next attack roll or saving throw, reflecting the morale boost and fierce determination you instill in your comrades.
Call of the Horde: When you are reduced to 0 hit points but not killed outright, you can choose to make a final stand. You automatically succeed on your first death saving throw and immediately regain hit points equal to your Constitution modifier + your level. Additionally you gain the effects of Action Surge and critical hits deal x3 damage until the end of your turn. After using this ability, you cannot do so again until you finish a long rest.
Brave - You fearlessly charge into battle, always ready to face any opponent without hesitation.
Loyal - You value loyalty and camaraderie among your clan members, always willing to fight for their honor and protection.
Adventurous - You have a thirst for adventure and excitement, eager to explore new lands and face new challenges.
Reckless - You tend to throw caution to the wind, often rushing headlong into danger without considering the consequences.
Competitive - You have a competitive spirit and strive to be the best warrior among your peers, always seeking to prove your prowess in combat.
Proud - You take pride in your clan's traditions and history, viewing yourself as a representative of the Mardu's strength and valor.
Impulsive - Your recklessness can lead you to make rash decisions that put yourself and others in danger.
Hot-Tempered - You have a quick temper and can be easily provoked into anger, sometimes leading to unnecessary conflicts.
Overconfident - Your pride in your skills may lead to overestimating your abilities and underestimating your enemies.
Ruthless - In the heat of battle, you may become merciless and brutal, showing no mercy to your opponents.
Thrill-Seeker - Your love for excitement and adventure may lead you to take unnecessary risks for the sake of thrill.
Disrespectful - Your competitive nature may cause you to show disrespect towards those you view as weaker or less skilled.
Honor in Battle - You believe in the importance of honor in combat and always strive to face your enemies head-on.
Strength and Skill - You value strength and martial skill above all else, viewing them as the key to survival and success.
Brotherhood and Unity - You hold a strong belief in the unity and strength of your clan, seeing them as your family.
Live Free or Die - You value freedom and independence, and would rather die fighting than live in captivity.
Conquer and Triumph - You are driven to conquer new lands and foes, seeking glory and triumph for your clan.
Battle-Forged Bonds - You believe that bonds forged in the heat of battle are stronger than any other, and value the camaraderie of fellow warriors.
Blood Oath - You have sworn a blood oath to protect and serve a specific leader or elder of your clan.
Tribe Ties - You have close ties with a particular tribe or group within your clan, seeking to defend their interests and honor.
Wandering Soul - You are a wandering warrior, traveling from one Mardu settlement to another, seeking new challenges and opportunities for battle.
Lost Glory - You are on a quest to restore the honor and glory of your clan, seeking to prove the strength of the Mardu to other clans.
Ancestral Weapon - You wield a legendary weapon passed down through generations of Mardu warriors, a symbol of your clan's heritage.
Battle Rival - You have a fierce rivalry with another warrior from a rival Mardu clan, constantly seeking to prove your superiority in combat.
Tool Proficiencies: Vehicles (land)
Equipment: Sturdy traveling clothes, a weapon of your choice, a shield, a set of dice or cards, and a pouch containing 10 gold pieces
Feature: Born for Battle
Your life has been shaped by the constant struggles of the Mardu Horde. You are adept at survival and combat, and gain the respect of your fellow warriors. You can call upon the Mardu Horde for aid or support in times of need. Your experience on the battlefield grants you the following benefits:Battlefield Awareness: You have advantage on Initiative rolls. Additionally, during the first round of combat, you and your allies gain temporary hit points equal to your proficiency bonus.
Enhanced Born for Battle
Upon reaching higher reputation or similar challenges you now gain the following benefits.Inspiring Presence: Your presence on the battlefield inspires those around you. As an action, you can issue a rallying cry or show of strength. All friendly creatures within 30 feet of you that can hear or see you gain advantage on their next attack roll or saving throw, reflecting the morale boost and fierce determination you instill in your comrades.
Born of Battle
Reaching the Apex of reputation or becoming renowned through battle.Call of the Horde: When you are reduced to 0 hit points but not killed outright, you can choose to make a final stand. You automatically succeed on your first death saving throw and immediately regain hit points equal to your Constitution modifier + your level. Additionally you gain the effects of Action Surge and critical hits deal x3 damage until the end of your turn. After using this ability, you cannot do so again until you finish a long rest.
Personality Traits:
Brave - You fearlessly charge into battle, always ready to face any opponent without hesitation.
Loyal - You value loyalty and camaraderie among your clan members, always willing to fight for their honor and protection.
Adventurous - You have a thirst for adventure and excitement, eager to explore new lands and face new challenges.
Reckless - You tend to throw caution to the wind, often rushing headlong into danger without considering the consequences.
Competitive - You have a competitive spirit and strive to be the best warrior among your peers, always seeking to prove your prowess in combat.
Proud - You take pride in your clan's traditions and history, viewing yourself as a representative of the Mardu's strength and valor.
Flaws:
Impulsive - Your recklessness can lead you to make rash decisions that put yourself and others in danger.
Hot-Tempered - You have a quick temper and can be easily provoked into anger, sometimes leading to unnecessary conflicts.
Overconfident - Your pride in your skills may lead to overestimating your abilities and underestimating your enemies.
Ruthless - In the heat of battle, you may become merciless and brutal, showing no mercy to your opponents.
Thrill-Seeker - Your love for excitement and adventure may lead you to take unnecessary risks for the sake of thrill.
Disrespectful - Your competitive nature may cause you to show disrespect towards those you view as weaker or less skilled.
Ideals:
Honor in Battle - You believe in the importance of honor in combat and always strive to face your enemies head-on.
Strength and Skill - You value strength and martial skill above all else, viewing them as the key to survival and success.
Brotherhood and Unity - You hold a strong belief in the unity and strength of your clan, seeing them as your family.
Live Free or Die - You value freedom and independence, and would rather die fighting than live in captivity.
Conquer and Triumph - You are driven to conquer new lands and foes, seeking glory and triumph for your clan.
Battle-Forged Bonds - You believe that bonds forged in the heat of battle are stronger than any other, and value the camaraderie of fellow warriors.
Bonds:
Blood Oath - You have sworn a blood oath to protect and serve a specific leader or elder of your clan.
Tribe Ties - You have close ties with a particular tribe or group within your clan, seeking to defend their interests and honor.
Wandering Soul - You are a wandering warrior, traveling from one Mardu settlement to another, seeking new challenges and opportunities for battle.
Lost Glory - You are on a quest to restore the honor and glory of your clan, seeking to prove the strength of the Mardu to other clans.
Ancestral Weapon - You wield a legendary weapon passed down through generations of Mardu warriors, a symbol of your clan's heritage.
Battle Rival - You have a fierce rivalry with another warrior from a rival Mardu clan, constantly seeking to prove your superiority in combat.
Comments