Fenn
Fenn Kael Korran (a.k.a. The Laughing Stone)
Fenn, known as "The Laughing Stone," is an Earth Planetouched gladiator from the slums of Halebrink in Jou'lunn. Born to a human mother and an unknown father, Fenn grew up facing the harsh realities of poverty and prejudice. His unique heritage marked him as an outsider, but it also granted him a deep connection to the earth and a resilience that shaped his path. After losing his mother to illness, Fenn turned to street fighting and later the gladiatorial arenas, where his charming, playful demeanor masked a life of hardship and inner turmoil. Behind the cocky grin lies a survivor driven by a complex blend of anger, sorrow, and hope for something more.
Physical Description
General Physical Condition
Fenn is in peak physical condition, his muscular frame honed by years of brutal street fights and gladiatorial combat. Despite his imposing strength and endurance, his movements are surprisingly agile, with a grounded precision that reflects his heritage. His stone-like skin, marked with cracks, is both a source of power and a visual reminder of his otherworldly lineage, though it carries faint scars from his hard-fought battles.
Body Features
Fenn’s body is a testament to his life of combat and survival. His muscular frame is broad and well-defined, with a physique honed for both strength and agility. His stone-gray skin, marked by natural cracks that resemble fissures in rock, glows faintly with a golden hue when his emotions or elemental abilities flare. These glowing cracks add an almost otherworldly quality to his appearance, emphasizing his planetouched heritage. His movements are deliberate and precise, with an air of quiet confidence that commands attention.
Facial Features
Fenn's face is sharp and symmetrical, with strong cheekbones and a chiseled jawline that give him a rugged, striking appearance. His almond-shaped, deep blue eyes are piercing yet warm, glinting with mischief and intelligence. The cracks running across his face blend seamlessly into his features, adding character and depth without detracting from his charm. His smile, often playful and roguish, can disarm even the most wary observer, masking the emotional weight he carries. His tousled dark brown hair, streaked with sandstone highlights, frames his face perfectly, adding a carefree edge to his otherwise strong features.
Special abilities
Elemental Abilities
Stonebound ResilienceFenn's body is inherently tougher than that of most mortals. His stone-like skin provides natural protection, making him resistant to physical harm and particularly durable in combat.
- Reduces damage from bludgeoning attacks and grants resistance to earth-based or environmental hazards like falling debris.
With a thought, Fenn can manipulate the earth beneath him to ensnare or impede his opponents. This power allows him to summon rocky hands or spikes from the ground to trap or stagger enemies.
- Creates difficult terrain or grapples a target with earthen constructs.
Fenn has a supernatural awareness of vibrations in the ground, allowing him to sense the movements of creatures and objects around him within a certain radius.
- Detects hidden or unseen enemies within a range, as long as they are in contact with the ground.
Fenn can temporarily merge with stone or earth, allowing him to move through solid ground or hide within it for short periods.
- Grants limited movement through earthen surfaces or provides a temporary hiding place in stone or rock.
Channeling his elemental power, Fenn can unleash a devastating blow that sends shockwaves through the ground, knocking enemies off balance or breaking apart structures.
- Area-of-effect attack that deals damage and can stagger or knock prone enemies within a certain radius.
Combat Abilities
Unyielding EnduranceFenn’s physical conditioning allows him to push past exhaustion and injuries that would incapacitate others.
- Temporarily ignores penalties from injuries or fatigue, allowing him to keep fighting in dire situations.
Fenn can harden his hands and arms into solid rock, delivering devastating unarmed strikes capable of breaking weapons or armor.
- Increases the damage of unarmed attacks and allows him to destroy objects with ease.
Limitations
- Elemental Overexertion: Using his powers too frequently or recklessly can exhaust Fenn, causing cracks in his skin to widen painfully or dim the glow of his elemental energy.
- Vulnerability to Air and Water: While resilient against physical damage, Fenn struggles against air or water-based magic and environments, which disrupt his connection to the earth.
Mental characteristics
Personal history
Fenn never knew his father—a mystery to him and his mother alike. His mother, Mira, was a human from the poorer quarters of Lysonos in Jou'lunn. Life had always been hard, but Mira was resilient. She did what she had to do to keep herself and her young son alive, though it often meant working undesirable jobs, including hard labor in the mines and occasional shifts at rowdy taverns, where the patrons had more hands than manners. Fenn understood that Mira did what she could, that she loved him, but he also saw the toll it took on her. She never complained, but the weariness in her eyes was enough to harden his heart against any dreams of a better life.
As an Earth Genasi, Fenn was a rarity, a child of stone and human blood. The people around him were both fascinated and wary of him. His skin, marked with cracks like fissures in rock, and his unusual connection to the earth made him stand out—too much to blend in with humans in a land where being anything else was looked down upon. This isolation made him tough, but it also made him guarded. Even as a child, he learned to hide his true thoughts behind a carefree smile and a roguish attitude, never allowing anyone to see how he felt about the challenges he faced.
When he was fifteen, Mira fell ill, her body weakened by years of physical labor and hardship. With medical costs beyond their means, Fenn did what he could to keep them afloat, but it was never enough. Desperation led him to the underground world of street fights, where he learned to brawl for coin and earned a reputation as a fierce, unyielding fighter. The adrenaline, the pain, and the noise became his new reality—at least it paid enough for a meal, if not for his mother's care.
After Mira's death, Fenn faced a bleak reality: no family, no home, and no purpose. He had nowhere to go but forward, and so he did—straight into the gladiatorial arenas of Jou'lunn. There, he met Lord Aline of Lysonos, a noble with an eye for talent and a hunger for power. Unlike others who were enslaved or forced into the arena, Fenn chose to sign himself over to him. The way he saw it, he was already a fighter, so why not get paid for it, fed, and housed? At least here, he could trade bruises for food and shelter, rather than living as a starving vagabond.
Lord Aline saw his raw potential and his unique abilities as an Earth Genasi and took him under her patronage. To the public and the other gladiators, Fenn became "The Laughing Stone," a nickname he earned for his easygoing, almost playful demeanor in the arena. He’d goad his opponents, cracking jokes even while delivering brutal blows, all with a charming grin plastered across his face. To anyone watching, he was simply a cocky, confident fighter who enjoyed his work.
But behind that façade, Fenn is guarded and wary, keeping everyone at arm’s length. Trusting others means opening himself up, and he learned from a young age that vulnerability only led to pain. He is content to play the part of the cocky gladiator, but for those rare few who manage to see past the mask, it's clear that Fenn carries a deep well of sadness and frustration—anger over his mother’s fate, over a life that seemed predetermined by circumstance, and over a world that had never gave him a fair chance.
In the quiet hours after the battles, when he is alone in his quarters, Fenn sometimes lets his mask slip, reflecting on the life he might have had, or the one he might still forge if he could break free from Jou'lunn’s grasp. But for now, he convinces himself that this life is better than any alternative he’s known. After all, he’s surviving, and survival is enough.
Sexuality
While his charm and wit are universal, he prefers women romantically and sexually.
Education
Fenn grew up in the poorer quarters of Lysonos, where formal schooling was a luxury he couldn’t afford. His education came from the streets, the mines, and the taverns his mother worked in.
Fenn is adept at reading people, navigating dangerous situations, and making quick decisions. His sharp wit and charm come from years of talking his way out of trouble—or fighting through it. He learned how to negotiate for food, shelter, and basic necessities, mastering the art of persuasion and, when needed, intimidation. Fenn is naturally clever and quick-thinking, relying on his instincts to survive and thrive.
His early foray into underground brawling taught him how to use his natural toughness and strength effectively. He learned to exploit his opponents’ weaknesses, making up for his lack of formal training with raw talent and determination. Under Lord Aline’s patronage, Fenn received more structured training in combat. This included:
- Weapon proficiency (spears, maces, and other heavy weapons).
- Advanced techniques for arena fighting, including showmanship.
- Endurance and conditioning to withstand prolonged battles.
Employment
Odd Jobs as a Child
Fenn took on small, menial jobs around Lysonos to help his mother make ends meet, like running errands for taverns or shops, carrying goods for merchants and cleaning and sweeping in the taverns his mother worked in.Street Fighting (Teen Years)
At age 15, Fenn turned to underground street fighting for coin, participating in bare-knuckle brawls and small-scale pit fights.Gladiatorial Career
After his mother’s death, Fenn signed himself over to Lord Aline as a gladiator, ensuring food, shelter, and relative stability, where he began fighting in staged battles for the entertainment of the public.Accomplishments & Achievements
Fenn’s life has been one of survival and resilience, but even amidst the harshness of his upbringing, he has managed to achieve more than many would have thought possible. From a young age, he learned to navigate the challenges of life in the slums of Lysonos, providing for himself and his mother through sheer determination and resourcefulness. Despite being marked as an outsider due to his Earth Genasi heritage, Fenn cultivated a reputation for strength and cunning, traits that would define much of his life.
As a teenager, Fenn made a name for himself in the underground world of street fighting. What began as a desperate attempt to earn money quickly turned into a means of survival and identity. His fights were more than just brutal; they were performances. Fenn’s ability to captivate an audience with his charisma and tenacity earned him respect, and even fear, among his peers. He became known for his unyielding spirit, his ability to take a hit and keep fighting, and his sharp tongue that could disarm opponents before the first blow was even struck.
When Fenn transitioned to the gladiatorial arenas of Jou'lunn, he took his skills to a new level. Under the patronage of Lord Aline, he refined his abilities, mastering weaponry and tactics that elevated him from a street brawler to a true gladiator. As "The Laughing Stone," Fenn became a crowd favorite, his carefree demeanor and witty taunts masking the raw power and precision behind his strikes. He won countless matches, earning not only wealth and notoriety but also a reputation as one of the most formidable fighters in Lysonos.
While Fenn's victories in the arena are his most public accomplishments, his greatest achievement may be his ability to persevere. Despite losing his mother, facing prejudice and isolation, and enduring a life filled with hardship, Fenn has not only survived but thrived. He has forged an identity for himself, one that balances his natural charm with the quiet strength of someone who has endured more than most.
Though his life has been defined by struggle, Fenn's achievements are a testament to his resilience and his refusal to give in to despair. He may wear the mask of "The Laughing Stone," but behind it lies a man who has conquered not just his opponents, but the circumstances that sought to break him. His accomplishments, both public and private, stand as a monument to his indomitable spirit.
Failures & Embarrassments
Fenn's life, though marked by resilience and achievement, is not without its share of failures and moments of deep embarrassment. These moments have shaped him just as much as his victories, grounding his otherwise cocky exterior in the reality of his imperfections.
One of Fenn’s earliest failures was his inability to save his mother from the illness that claimed her life. Despite his best efforts to provide for her—turning to street fighting, scrapping for food, and exhausting every resource he could muster—he could never earn enough to afford the care she needed. This failure weighs heavily on him, leaving a deep scar that no amount of victories in the arena can erase. To this day, he questions whether he could have done more, and the memory of her struggle remains a source of guilt and regret.
In his early days of street fighting, Fenn faced a humiliating loss that taught him the cost of arrogance. Confident in his natural strength and quick reflexes, he underestimated an older, more experienced fighter who exploited his every mistake. The fight ended with Fenn bloodied and barely conscious on the dirt floor, surrounded by jeers and laughter. It was a harsh lesson in humility, one that forced him to take his craft more seriously and never underestimate an opponent again.
Even in the gladiatorial arena, where Fenn rose to prominence, he has not been immune to embarrassment. On one occasion, during a high-profile match, Fenn’s showmanship backfired spectacularly. Attempting a flashy maneuver to entertain the crowd, he misjudged his footing and ended up sprawled on the ground, much to the amusement of the spectators. Though he recovered and won the match, the incident became a running joke among his fellow gladiators, who never let him forget his tumble.
Fenn’s failures extend beyond the physical realm. His greatest embarrassment lies in the emotional walls he has built around himself. Despite his charm and wit, he struggles to form meaningful connections with others, fearing vulnerability and rejection. He has pushed away people who might have cared for him, unable to reconcile his need for companionship with his deeply ingrained distrust. Each time he finds himself alone, staring at the cracks in his own façade, he wonders if his inability to trust is yet another failure—one that keeps him trapped in a life he’s not sure he truly wants.
These failures and embarrassments, though painful, are part of what make Fenn human—or as human as a planetouched can be. They temper his arrogance, fuel his drive, and remind him that even "The Laughing Stone" has cracks beneath the surface. They are lessons he carries with him, shaping the man behind the mask.
Morality & Philosophy
Fenn operates in shades of grey, shaped by a world where strict adherence to ideals often means death. His moral compass is flexible, bending to the circumstances and the people involved. While he doesn’t shy away from violence or deceit when necessary, he has an innate sense of fairness and justice—though it’s often reserved for those who are powerless or downtrodden, as he once was.
He values survival above all else, but not at the cost of outright cruelty. Fenn despises bullies and those who exploit others for power or wealth. Despite his tough exterior, he has a soft spot for the underdog, and he’ll go out of his way to protect or help someone who reminds him of his younger self or his mother. His compassion, however, is guarded, and he rarely lets his acts of kindness be seen for what they are, often disguising them as self-interest or coincidence.
To Fenn, loyalty is earned, not given freely. He struggles to trust others but values those who have proven themselves through action. Once someone gains his trust, they’ll find him fiercely loyal, willing to fight and bleed for them. Betrayal, on the other hand, is something he never forgives.
Fenn’s philosophy is rooted in pragmatism and resilience, forged through years of hardship and loss. His core beliefs include:
- "Life is a fight. You either hit or get hit."
- "You make do with what you’ve got."
- "A good laugh can hide a lot."
- "The world doesn’t owe you anything."
- "Dreams are dangerous."
Social
Social Aptitude
Fenn’s social aptitude is a carefully crafted blend of charisma, confidence, and calculated extroversion. His natural charm and quick wit make him approachable, even likable, though his roguish demeanor often leaves people unsure of whether to trust him. He exudes confidence, almost to the point of arrogance, but it’s a deliberate act—an armor that protects the more vulnerable layers of his personality.
While he thrives in environments that require banter or crowd engagement, such as the arena or the tavern, his connections often remain surface-level. Fenn is highly skilled at reading people and adapting his mannerisms to suit the situation, but he keeps others at arm's length emotionally. His ego is balanced; he knows his worth but doesn’t let it blind him to danger or opportunity.
Fenn's etiquette is informal and grounded in practicality rather than refinement, a product of his rough upbringing. His mannerisms are casual but deliberate—gestures like leaning back with an easy grin or tilting his head in mock consideration are part of his charm. He can be blunt and even crass at times, but his disarming humor usually softens the edges. While he may lack polished sophistication, Fenn’s social skills are sharp enough to navigate most situations, whether he’s dodging insults, deflecting compliments, or playing to the crowd.
Mannerisms
Fenn’s mannerisms reflect his blend of confidence, charm, and the guardedness forged by his tough upbringing. He habitually leans into a relaxed, almost cocky posture, whether standing or sitting, as if he’s perpetually at ease—even in tense situations. His hands are rarely still; he often flexes his fingers or rolls his shoulders as if preparing for action, a remnant of his life in the arena.
When speaking, Fenn frequently tilts his head slightly to the side, giving the impression of casual curiosity or mild amusement. His words are often accompanied by subtle gestures: a raised eyebrow to punctuate sarcasm, a shrug to feign indifference, or a quick grin that rarely reaches his eyes when masking deeper emotions. He tends to laugh softly under his breath, especially when taunting an opponent or diffusing tension, reinforcing his reputation as "The Laughing Stone."
When nervous or lost in thought, Fenn may trace the cracks in his skin with his fingertips, a subconscious habit that grounds him. In quieter moments, he has a habit of tapping his foot rhythmically against the ground, as though feeling for vibrations. These small, deliberate behaviors give insight into a man who is both deeply connected to the earth and perpetually prepared for the next challenge.
Speech
Fenn speaks with a rough, working-class accent shaped by the streets of Lysonos, his gravelly voice carrying both charm and weight. His tone is casual and confident, often laced with sarcasm or humor to deflect deeper emotions. He peppers his speech with earthy metaphors and practical wisdom, reflecting his Planetouched heritage, while his insults are sharp, witty, and designed to provoke a reaction. Though sparing with compliments, they’re honest and often wrapped in dry humor. His greetings and farewells are as unassuming as his demeanor, typically accompanied by a sly grin or playful jab, while his swearing and analogies lean heavily on his connection to stone and the earth. Through his words, Fenn projects the image of a cocky fighter, but his deliberate pauses and guarded phrasing hint at a deeper complexity beneath the surface.
Wealth & Financial state
Fenn lives a modest, hand-to-mouth existence despite his relative success as a gladiator. His wealth places him firmly in the lower class, with no substantial assets or investments to his name. Most of his earnings are spent almost as soon as they are earned, going toward necessities like food, clothing, and maintaining his gear. While Lord Aline provided him with a basic living arrangement as part of his gladiatorial contract, this dependency leaves him with limited disposable income and little control over his financial future.
Though Fenn avoids outright debt, his financial independence is an illusion; he owes his livelihood to Lord Aline, who benefits far more from his victories than he does. Fenn owns no significant assets beyond his weapons and the clothes on his back, and any dreams of financial stability remain as distant as the freedom he longs for. In short, while he earns enough to survive, his wealth is fleeting, and his financial security depends entirely on his ability to keep fighting—and winning.

She deserved better, my ma. Maybe that’s why I fight—to prove someone like us could’ve had a chance.
Alignment
Neutral Good
Honorary & Occupational Titles
- The Laughing Stone: His public moniker, symbolizing his playful yet unyielding nature in combat.
- Stonefist: A nickname among fighters, referencing his powerful strikes.
- Fissureheart: A poetic name, used by those who glimpse the cracks in his carefree façade.
- Mira’s Son: A rare, personal nickname tied to his mother’s memory, used only by those who knew her.
- Crackskin: A teasing or mocking nickname from others who view his cracked, stone-like appearance with fascination or disdain.
Date of Birth
20th of Velnir, 481 HE
Year of Birth
481 HE
21 Years old
Birthplace
Halebrink
Children
Pronouns
He/Him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
A striking shade of deep blue, with faint glints of golden-brown that resemble mineral veins
Hair
A rich, earthy dark brown with streaks of lighter, almost sandstone-colored highlights that catch the light.
Skin Tone/Pigmentation
A tanned earthy base, mottled with natural cracks and fissures that glow faintly with a soft, golden hue when his emotions run high or his elemental abilities are active
Height
6'4" (193 cm)
Weight
240 lbs (109 kg
Quotes & Catchphrases
"Careful now, you don’t want to trip and make me look good."
"Don’t worry, the ground’ll catch you when I’m done with you."
"The ground and I are close. Want me to introduce you?"
"Don’t get too comfortable; that’s when the ground shifts under you."
"Don’t worry, the ground’ll catch you when I’m done with you."
"The ground and I are close. Want me to introduce you?"
"Don’t get too comfortable; that’s when the ground shifts under you."
Comments