Attainable Mounts
In a world as vast and diverse as Tanaria, the bond between rider and mount is more than convenience—it's survival, status, and often a symbol of identity. From the frostbitten peaks of Kalros to the jungles of Necai and the scorched sands of Dhuma, sentient races have long tamed or allied with beasts suited to their homelands. Mounts in Tanaria come in all forms—hooved, scaled, feathered, or clawed—and their role in society ranges from humble work companions to prestigious war beasts and rare, arcane-bonded creatures.
While the classic horse remains common across trade routes and cities, regions steeped in magic or hardship often breed unique alternatives. Nomads might ride scaled runners across the salt flats, sea-bound nations train wave-skimmers or amphibious drakes, and elite warriors may form lifelong pacts with winged beasts, fey-born creatures, or elemental constructs.
Mounts aren’t just vehicles—they’re often trained partners, battlefield allies, and culturally significant beings. In some cultures, mounts are ritually chosen or passed down through generations. Others demand riders prove their worth by taming their own in the wild. The type of mount available to a person depends heavily on geography, social class, magical aptitude, and religious or guild affiliations.
Whether mundane or magical, a well-bonded mount can mean the difference between reaching your destination—or being left to rot in the dust.
A good mount doesn’t just carry your weight—it carries your fear, your fury, and your future. Treat it like a tool, and you’ll die like a fool.
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