Kholmir Ethnicity in Talirim, the first ring | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Kholmir

Summary

The Kholmir are a race of Biped sea-dwellers, who share traits of both armored crustaceans and humanoids. They are often farmers and shepherds by trade, however they are also common amongst the crews of ships sailing across the East.  

Physical Description

The Kholmir are a race of tall aquatic humanoids with four arms (a primary and secondary set), two legs and a long tail. Their feet are webbed, as are the hands on their primary arms. Their secondary arms host scythe-like blades as opposed to hands, and are used to hold themselves in place under water.   The males stand between 2.3 meters to 2.7 meters, while females stand 1.9 meters to 2.3 meters. However the height of the freshwater subspecies is much smaller than the standard salt/brackish variety, with males reaching a maximum of 2.3 and females reaching a maximum of 1.9 meters.   Their skin color varies from blue to grey or even brown, but most of this skin is obscured by form-fitting plates of a bone-like substance that varies from grey to white. Their faces host four eyes (primary forward facing eyes and secondary side eyes) and a pair of bony mandibles that form a mask-like mouth covering when fully closed. Their mouths are filled with needle-like fangs, and the bite-force of both their mouth and mandibles is incredibly powerful.   They have long tails that are flanked by long fins, and possess a bony blade at the tip. The males of the species have more streamlined tails that have red fins, whilst females have aqua or green tail fins. Males of the species boast jagged protrusions on their elbows and red fin-like structures on either side of their heads (where a humans ears would be).  

Psychological Description

The Kholmir are a calm and hard-working people, well adjusted for the physically demanding work of farming much of the Easts food.  

Range of Habitation

Karadim, Kessofare  

Cultural Basics

The Kholmir are adept farmers native to the reefs of Karadim, an underwater kingdom east of the Easfari desert south of Kessofare. They are split into two primary cultures, the Karad, who make up 85% or so of their race, and the Kesseli, who are native to the oasis's of Kessofare.  

History

The Kholmir were created by Vanet during The Astral Crusade to maintain the supply lines of the Legions of the gods.  

Advanced Physiology

Skeletal and Muscular Structures The Kholmir boast an Endoskeleton for stability and a partial Exoskeleton of bone-like material that serves as armor.   Diet Omnivorous, most of the Kholmir's food is found underwater.   Miscellaneous The Kholmir can breath both air and water.

Arrival in Tor'Saarn/Ravenna

Unknown  

Parental god

Vanet  

Worshipped gods

Vanet  

Native regions

Karadim, Kessofare  

Lifespan

90 years  

Height

190cm-270cm  

Weight

75-110kg
Related Organizations

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!