Planned Knockback Attack in Tales of Justice | World Anvil

Planned Knockback Attack

Covered in a little more detail on Knockback, sometimes a Character decides it's more important to knock an opponent away from their current position than it is to subdue or injure the opponent. Planned Knockback Attacks are resolved like normal Dice Actions, except that the RAPs earned translate directly to the amount of distance that the target is Knocked Back. The target takes no damage directly from the attack unless he is knocked into a sufficiently solid obstacle such as a building or giant metal robot or something.

 

The total distance that an attack may Knock Back a target is still limited to the Effect Value of the attack minus the target's weight.

 

A Planned Knockback Attack may be made in conjunction with any sort of Physical Attack. Attacks on the mind or soul don't generally do Knockback; neither does the typical gas attack.


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